Issue with Ironheart’s Defense Reduction After March Patch

I would like to report an issue with Ironheart following the March patch. Prior to this update, her ability had a bug that increased the opponent’s defense by 1248 instead of reducing it. This issue negatively impacted her performance in Battlegrounds and other game modes, unintentionally strengthening defenders.
With the latest patch, this bug has been corrected. However, instead of reducing the opponent’s defense by 1248 as expected, Ironheart now only reduces it by approximately 650. This is a significant decrease, and there is no mention of this change in the patch notes.
To illustrate the issue, I have attached two images:
The first image shows Ironheart reducing the opponent’s defense by 1248.

The second image, taken after the patch, shows the reduction lowered to only 650, despite both being from Ironheart at Rank 3.

Could you please clarify whether this reduction in defense is an intended adjustment or if it is an unintended consequence of the fix? Additionally, considering that players were previously affected by the bug, which weakened Ironheart’s effectiveness, I believe it would be fair to assess the possibility of compensation.
I would appreciate any insights you can provide regarding this matter. Looking forward to your response.
With the latest patch, this bug has been corrected. However, instead of reducing the opponent’s defense by 1248 as expected, Ironheart now only reduces it by approximately 650. This is a significant decrease, and there is no mention of this change in the patch notes.
To illustrate the issue, I have attached two images:
The first image shows Ironheart reducing the opponent’s defense by 1248.

The second image, taken after the patch, shows the reduction lowered to only 650, despite both being from Ironheart at Rank 3.

Could you please clarify whether this reduction in defense is an intended adjustment or if it is an unintended consequence of the fix? Additionally, considering that players were previously affected by the bug, which weakened Ironheart’s effectiveness, I believe it would be fair to assess the possibility of compensation.
I would appreciate any insights you can provide regarding this matter. Looking forward to your response.
1
Comments
so in the official web https://playcontestofchampions.com/news/champion-spotlight-ironheart/
"following Stats and Abilities are based on a Rank 5, Level 65, Sig 200, 6-Star Champion"
Previously, the reduction was 831.6, but now it's much lower, meaning it's clearly not at the same potency as before.
If you look at my previous post, the normal damage was 1330:
With the vulnerability applied, the damage "increased" to 954:
Now, after this patch, the damage is 1646:
Using simple math:
1330 - 954 = 376
1646 - 1330 = 316
According to their logic, the results should be the same, but there is a 60 damage difference.
Looking at percentages:
954 represents 71.72% of 1330
1646 represents 123.75% of 1330
Difference: 100 - 71.72 = 28.28% and 123.75 - 100 = 23.75%
We should have the same increase and reduction, but there is a 5% discrepancy. It may seem small, but in BG, even small differences are very noticeable.