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Should Match Restart in BGs be Penalized?

Match Restart has always been a problem in BGs and often used to take advantage of an undesired event like getting slapped in the face during first few min of the match or when the defender is about to sp3.
With the "new" scoring time implementation, I foresee this action be used a lot more frequently during the next battlegrounds season.
Do you think this action should be penalized? Please leave your thoughts on the comments as to why you think it should or shouldn't be penalized.
Thank You
With the "new" scoring time implementation, I foresee this action be used a lot more frequently during the next battlegrounds season.
Do you think this action should be penalized? Please leave your thoughts on the comments as to why you think it should or shouldn't be penalized.
Thank You
3
Comments
Sometimes it gets registered as a Disconnect/Forfeit, but other times it will do the Fight Recovery.
And you ARE penalized, you lose points because you are losing the time it takes to restart game and then restart fight.
And are risking the possibility that it might get interpreted as a complete Forfeit instead (either just for that fight, or for the whole match).
In fact, now you will lose more points during a Recovery, because the points per second is greater in the new BG season.
Right now time scores 10k, which means every second is worth 10k/120s ~83 points per second. But in the new scoring system time scores 15k so every second is now worth 15k/120s = 125 points per second. So if a restart burns, say, 30 seconds of time that used to cost 2500 points, but in S27 that will cost 3750 points. If anything, the new scoring system treats this as a tactic more harshly than the previous iteration.
I think you might have been conflating increasing time points with increasing fight duration. In a longer match, restarts would be less costly because they would take up proportionately less of the overall match duration. But here, every second counts more, so anything that costs time hurts more.