So our rewards will be tailored to our prestige? Is that right?
I heard Kabam Mike on the stream talking about the content being more difficult, along with the rewards being better based on your account.
Was this based on your champion prestige? If so - does that mean that realistically ALL rank up materials for R4, along with all Sig stones need to be given to top prestige options from this point onwards in order to maximise the rewards for your account, and indeed the return on the time you put into the game?
Furthermore - does this mean that we can have a whole slew of new bugs where any error in calculating defender difficulty could cause low level players having far too difficult matchups, endgame players having far too easy fights etc etc?
At the moment with the difficulties and rewards being fixed, it means that the scope for bugs is significantly lower, and it makes me concerned about how this will play out when it launches.