Is Battlegrounds a “Card Game” now?
So I was watching a KT video just now (I know everyone has an opinion but I’m really not here to discuss that kettle of fish) and he made a point that with all the meta defenders coming into the game BGs felt more like a “card game” than an actual 1v1 competitive gamemode.
I mean he kinda has a point and I was feeling this today trying to push, ended up playing for like 2 hours and gained 2 whole points. Now sure there were a couple fights I could’ve done better but for the most part it just felt like the game was won in the draft every time. I mean I was matching against accounts much bigger and players better than me and beating them, then losing to smaller accounts or worse players (I know you can’t judge the “skill” of a player based on 3 fights but people who play BGs will know what I mean) just because certain champions appeared or didn’t appear in the draft.
Maybe it’s because this meta has quite strong attacker and defender boosts so you really feel a mismatch, but the implementation of defenders like Photon, Serpent, Bullseye, Enchantress, Zola etc has made it feel like a bit of a lottery, where if you don’t get a good counter in the draft you’re gonna lose no matter what. Battlegrounds a year ago, or even before then, didn’t feel like this. There were tricky defenders sure, but they were champs like Korg, Nick Fury, Sasquatch, who you could kill with (just about) any high damage decent utility option. Attacker and defender releases this year have felt very specific and targeted, i mean how many champions can take more than one of those defenders i listed above comfortably in a BGs situation? It’s not very many.
Does anyone else feel this way or am I and KT alone on this one?