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BIG THING - ALLIANCE WAR MAP TUNING UPDATE

MCOC TeamMCOC Team Administrator, Admin [en] Posts: 693
edited May 21 in News & Announcements
Greetings Summoners!

After evaluating the data from the first half of the Off-Season, the Game Team has implemented some fixes and tuning adjustments to the Big Thing War Map.

First and foremost, three nodes have had their descriptions and functionality fixed to work properly and open the door to more RPG interactions.

Fixes

Node 1
  • String and Functionality fix to the TECH CONTROL Node - Prowess Buffs that are NULLIFIED will now grant Vigor
Node 2
  • String and Functionality fix to the BUFF SAFETY Node - Buff Immunity will now grant Vigor
Node 3
  • String fix to the BANDAID SOLUTION Node - now clarifies that "Heal Blocks" that aren't always referred to as "Heal Blocks" work (you're welcome, Warlock mains)
  • Additionally, Personal Space Regeneration has been changed to Never Back Down -3
On top of this, the Team is making an adjustment to the Vigor tuning specifically for Tier One of this Map

Tuning Adjustment

Tier One will now gain Vigors that sit at 15% potency, and double to 30% when using a Saga champ
Post edited by Kabam (Osaurus) Rex on
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