I think I found the Bug in the Ban Detection Software (Jun 2025)

So... I read through a couple of post and saw this comment:
"Bruh, literally Saw Banned accounts because their phones had Game Booster activated, this is a Kabam huge problem incoming" (REF: https://forums.playcontestofchampions.com/en/discussion/comment/2820701/#Comment_2820701)
---
I think that's the problem. The UX Game Experience software that many manufacturer include with their devices. The ban detection software thinks that anything that is running concurrent that isn't the OS is cheat software. I'm using a Motorola phone which comes with "Moto Gametime". It's an overlay that disables light sensor, blocks calls, blocks notification, allows screen capture, screen recording, twitch streaming, among other things.
From other manufacturers beside Motorola that comes bundled from the device manufacturer:
REQUEST/QUESTION: I'm curious, for the people that are NOT banned, do you have one of the above things running (or something similar)? From those people, I'd like to know the manufacture of the device and any "game experience" enhancement that is or is not running from the device manufacturer. Perhaps you HAVE the UX software but don't run it.
REQUEST/QUESTION: And for people that ARE banned, I like to know the same. What device you are running and if you are running any "game experience" enhancement software from the device manufacturer.
Format:
Banned (Y/N)? //UX Enabled (Y/N)? // Manufacturer // UX Software from the device manufacturer
Examples:
Y // Y // MOTOROLA // Moto Gametime
Y // Y // SAMSUNG // Game Booster
Y // Y // Google Pixel // Game Dashboard
N // N // SAMSUNG // Game Booster
If you're using a UX Game enhancement software that was not made by the mobile device manufacturer, please clearly state so.
"Bruh, literally Saw Banned accounts because their phones had Game Booster activated, this is a Kabam huge problem incoming" (REF: https://forums.playcontestofchampions.com/en/discussion/comment/2820701/#Comment_2820701)
---
I think that's the problem. The UX Game Experience software that many manufacturer include with their devices. The ban detection software thinks that anything that is running concurrent that isn't the OS is cheat software. I'm using a Motorola phone which comes with "Moto Gametime". It's an overlay that disables light sensor, blocks calls, blocks notification, allows screen capture, screen recording, twitch streaming, among other things.
From other manufacturers beside Motorola that comes bundled from the device manufacturer:
- Samsung has Game Booster: Optimizes performance, manages notifications, allows for screen recording, and provides tools like "Priority Mode" to dedicate more resources to gaming. Some models also have features like "Pause USB Power Delivery" to bypass battery charging and directly power the phone, reducing heat.
- Xiaomi/POCO/Redmi (Game Turbo).
- OnePlus (Gaming Mode/HyperBoost Gaming Engine).
- ASUS (ROG Phone series - Armory Crate/X Mode).
- Apple (Game Mode in iOS 18+).
REQUEST/QUESTION: I'm curious, for the people that are NOT banned, do you have one of the above things running (or something similar)? From those people, I'd like to know the manufacture of the device and any "game experience" enhancement that is or is not running from the device manufacturer. Perhaps you HAVE the UX software but don't run it.
REQUEST/QUESTION: And for people that ARE banned, I like to know the same. What device you are running and if you are running any "game experience" enhancement software from the device manufacturer.
Format:
Banned (Y/N)? //UX Enabled (Y/N)? // Manufacturer // UX Software from the device manufacturer
Examples:
Y // Y // MOTOROLA // Moto Gametime
Y // Y // SAMSUNG // Game Booster
Y // Y // Google Pixel // Game Dashboard
N // N // SAMSUNG // Game Booster
If you're using a UX Game enhancement software that was not made by the mobile device manufacturer, please clearly state so.
12
Comments
I'm on a OnePlus and will always have a game mode on when I play. I didn't get banned
BTW, how many people signed up for the pre-registration for the PC version?
Samsung Game booster, its not the problem.
I mean you are saying this as if they didn't have devices of their own to know this stuff, as if the game booster that comes with most Samsung was some obscure app gotten from the deep web.
I can view it on the side of my home button. Ill show screenshots of with my phone when im not on a game and im when on mcoc.
You're banned because you are violating TOS (side load, using third party, cheating, etc.) and there's no other reason why you were banned. We know this because Kabam said so. And Kabam used software to ban pick which players to ban.
Software is only as good as the software engineer. The engineer can only design code around what they know and can "guess". Going to to your comment about "devices of their own"... Do they have every single Samsung device made? With every UX enhancement S/W by Samsung?
Going full circle, Kabam's software doesn't have bugs right? Event quests, animation, nodes -- every month that new software comes out, there are no bugs, right? So this software used to find TOS violator must also be as good?
But remember, I'm from the outside, I'm not a test engineer on their team, so I can't say for sure what the issue is here. I'm trying to get data points to look for patterns.
This API allows Kabam to see if the game was installed from the Google Play store or not. If it wasn't then I am assuming it tells them what vendor the game was downloaded from. Kabam has a list of authorized download sites so if the website you downloaded the game from isn't on that list, you were flagged and given the suspension.
On the mcoc discord someone said that Aptoide is one of the approved alternative websites where you can download mcoc.
If that's what kabam have used then the system would be flawed from the start.
Too close to 4th of July deals lol
Yes I use game booster. No ban.
I also ran the game in iPad mini for a year.
I dont think a single default game booseter app triggered it. The untrusted booster apps downloaded from the appstores seems to be the culprit.
How exactly that can be construed as "cheating" I'm not sure. It at best optimises the hardware you have by limiting resources elsewhere, turns notifications off so they don't interrupt gameplay. All of these (such as clearing memory) can also be done by other means just taking more than one click to do and usually on my phone I'll switch windows and say I went to the cleaner and boosted its ram and/or cleared/ optimised cache there it would achieve similar results I would think. However when switching windows my game often has to reload which is a pain, especially if you're trying to show the ally something or nodes to help plan for a run on AW.
So is it just the 3rd party stuff, excluding boostsrs that came with your phone? It really does limit what you can do otherwise. Whether there's something different about the 3rd party ones idk. Say they're side loaded then I believe that's a no no. There's a lot of speculation and just trying to wrap my head around this. I've heard vpns were mentioned but I use them on and off and it's never mattered a nd iirc Kabam said they don't matter, yet some still list them as possible causes.