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Mephisto Buff

CandyCane2CandyCane2 Member Posts: 1,298 ★★★★
edited June 23 in General Discussion
Is there any news that mephisto will be getting a buff or a tune up at some point? Mainly for offence use. He’s already good on defence, but he could definitely have more damage on offence. I mean, he is literally Marvels version of the most evil person in the universe and looks so cool but his damage is really lacking.

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  • CandyCane2CandyCane2 Member Posts: 1,298 ★★★★
    Oh and I just realized that there has been some rumours of mephisto actually appearing in the new mcu marvel tv show Ironheart so this would be a perfect time to buff him and make his damage better.
  • ErcarretErcarret Member Posts: 3,265 ★★★★★
    I've always thought that it would be neat if his aura of incineration did damage per buff on the opponent. Do a lot of damage against cosmic champions with a ton of them, less so against buff immune science champs.

    Of course, you could tweak more things than that. Not using up your souls whenever you throw an Sp1 would be a welcome change. I can see a change where you could use a soul to somehow enhance the Sp1 if you wanted to (by maybe double-tapping block while you throw it or something), but having his Sp3 be a once-in-a-fight type of ability while his Sp1 drains all of your persistent resources is so restrictive.

    He's such a cool character and I think he's so cool in the game, so it's a shame that he's not a good attacker. I've seen him do some neat stuff with a full synergy team, but since very little content nowadays allow for synergy teams, that's kind of a moot point.
  • Bugmat78Bugmat78 Member Posts: 2,615 ★★★★★
    He'll get buffed and/or released as a 7* in time for Halloween sales where he'll be in the webstore tracker as the last milestone. You heard it here first.
  • OurobørosOurobøros Member Posts: 2,218 ★★★★★
    Bugmat78 said:

    He'll get buffed and/or released as a 7* in time for Halloween sales where he'll be in the webstore tracker as the last milestone. You heard it here first.

    Him and Blackheart 🤞🏻
  • CandyCane2CandyCane2 Member Posts: 1,298 ★★★★
    edited June 23


    💀
  • EdisonLawEdisonLaw Member Posts: 11,118 ★★★★★
    Ercarret said:

    I've always thought that it would be neat if his aura of incineration did damage per buff on the opponent. Do a lot of damage against cosmic champions with a ton of them, less so against buff immune science champs.

    Of course, you could tweak more things than that. Not using up your souls whenever you throw an Sp1 would be a welcome change. I can see a change where you could use a soul to somehow enhance the Sp1 if you wanted to (by maybe double-tapping block while you throw it or something), but having his Sp3 be a once-in-a-fight type of ability while his Sp1 drains all of your persistent resources is so restrictive.

    He's such a cool character and I think he's so cool in the game, so it's a shame that he's not a good attacker. I've seen him do some neat stuff with a full synergy team, but since very little content nowadays allow for synergy teams, that's kind of a moot point.

    Sp1 shouldn’t consume souls. Soul imprisonment basically functions the same as neutealize and someone like Rintrah can consistently apply neutralize
  • EdisonLawEdisonLaw Member Posts: 11,118 ★★★★★

    Bugmat78 said:

    He'll get buffed and/or released as a 7* in time for Halloween sales where he'll be in the webstore tracker as the last milestone. You heard it here first.

    Him and Blackheart 🤞🏻
    Plus a Ghost Rider buff?
  • WednesdayLengthWednesdayLength Member Posts: 3,247 ★★★★★
    EdisonLaw said:

    Ercarret said:

    I've always thought that it would be neat if his aura of incineration did damage per buff on the opponent. Do a lot of damage against cosmic champions with a ton of them, less so against buff immune science champs.

    Of course, you could tweak more things than that. Not using up your souls whenever you throw an Sp1 would be a welcome change. I can see a change where you could use a soul to somehow enhance the Sp1 if you wanted to (by maybe double-tapping block while you throw it or something), but having his Sp3 be a once-in-a-fight type of ability while his Sp1 drains all of your persistent resources is so restrictive.

    He's such a cool character and I think he's so cool in the game, so it's a shame that he's not a good attacker. I've seen him do some neat stuff with a full synergy team, but since very little content nowadays allow for synergy teams, that's kind of a moot point.

    Sp1 shouldn’t consume souls. Soul imprisonment basically functions the same as neutealize and someone like Rintrah can consistently apply neutralize
    Soul imprisonment is not thr same as neutralise given that there are actually characters immune to neutralise
  • EdisonLawEdisonLaw Member Posts: 11,118 ★★★★★

    EdisonLaw said:

    Ercarret said:

    I've always thought that it would be neat if his aura of incineration did damage per buff on the opponent. Do a lot of damage against cosmic champions with a ton of them, less so against buff immune science champs.

    Of course, you could tweak more things than that. Not using up your souls whenever you throw an Sp1 would be a welcome change. I can see a change where you could use a soul to somehow enhance the Sp1 if you wanted to (by maybe double-tapping block while you throw it or something), but having his Sp3 be a once-in-a-fight type of ability while his Sp1 drains all of your persistent resources is so restrictive.

    He's such a cool character and I think he's so cool in the game, so it's a shame that he's not a good attacker. I've seen him do some neat stuff with a full synergy team, but since very little content nowadays allow for synergy teams, that's kind of a moot point.

    Sp1 shouldn’t consume souls. Soul imprisonment basically functions the same as neutealize and someone like Rintrah can consistently apply neutralize
    Soul imprisonment is not thr same as neutralise given that there are actually characters immune to neutralise
    And that's the only difference, otherwise they both prevent future buffs on the opponent via ability accuracy reduction
  • ErcarretErcarret Member Posts: 3,265 ★★★★★
    EdisonLaw said:

    Ercarret said:

    I've always thought that it would be neat if his aura of incineration did damage per buff on the opponent. Do a lot of damage against cosmic champions with a ton of them, less so against buff immune science champs.

    Of course, you could tweak more things than that. Not using up your souls whenever you throw an Sp1 would be a welcome change. I can see a change where you could use a soul to somehow enhance the Sp1 if you wanted to (by maybe double-tapping block while you throw it or something), but having his Sp3 be a once-in-a-fight type of ability while his Sp1 drains all of your persistent resources is so restrictive.

    He's such a cool character and I think he's so cool in the game, so it's a shame that he's not a good attacker. I've seen him do some neat stuff with a full synergy team, but since very little content nowadays allow for synergy teams, that's kind of a moot point.

    Sp1 shouldn’t consume souls. Soul imprisonment basically functions the same as neutealize and someone like Rintrah can consistently apply neutralize
    One thing I could see is the standard SP1 not consuming souls, but there being a pre-fight that does consume souls, where you can change the functionality of or otherwise enhance the SP1. Maybe each buff denied by soul imprisonment places an Incinerate on the opponent, or pauses your aura.
  • EdisonLawEdisonLaw Member Posts: 11,118 ★★★★★
    Ercarret said:

    EdisonLaw said:

    Ercarret said:

    I've always thought that it would be neat if his aura of incineration did damage per buff on the opponent. Do a lot of damage against cosmic champions with a ton of them, less so against buff immune science champs.

    Of course, you could tweak more things than that. Not using up your souls whenever you throw an Sp1 would be a welcome change. I can see a change where you could use a soul to somehow enhance the Sp1 if you wanted to (by maybe double-tapping block while you throw it or something), but having his Sp3 be a once-in-a-fight type of ability while his Sp1 drains all of your persistent resources is so restrictive.

    He's such a cool character and I think he's so cool in the game, so it's a shame that he's not a good attacker. I've seen him do some neat stuff with a full synergy team, but since very little content nowadays allow for synergy teams, that's kind of a moot point.

    Sp1 shouldn’t consume souls. Soul imprisonment basically functions the same as neutealize and someone like Rintrah can consistently apply neutralize
    One thing I could see is the standard SP1 not consuming souls, but there being a pre-fight that does consume souls, where you can change the functionality of or otherwise enhance the SP1. Maybe each buff denied by soul imprisonment places an Incinerate on the opponent, or pauses your aura.
    So like Nico's Buff Immunity and applying poisons
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