Kabam only thinks for money.
Monetization Hell (Pay-to-Win at Its Peak).Whales dominate: If you don't spend, you'll never compete in top-tier content like Alliance Wars or high-level Battlegrounds.Unfun difficulty spikes: Some content is hard not because of skill, but because of BS nodes and champion immunity stacking.
It's all about Money .
Unit drain traps: Story quests, Karatemike-style challenges, and side events are designed to drain revives and units unless you have specific meta champs. Kabam removed revive farming, making hard content even more punishing for free-to-play players.
Kabam: "We want to protect the balance of the game."
Players: “Can we get fewer unit offers then?”
Kabam: "No, but here's a $99 Odin pack with 1 revive and 3 rocks."