It just depends on whether you are a fan of a particular genre or not.I like incremental games and have played a lot of them. So I kinda liked that event. Though, I am not a fan of the old arcade style visuals.I have never liked TCG or any card games in general so, that event was no go for me.Though I like how they are trying to incorporate these mini games of different genres, it cannot be denied that it disregards your entire knowledge of this game.I would honestly like mcoc to stay it's original way, without these mini games.
I liked what they were going for but I wish they weren't so damn grindy. As someone who does AQ and BGs daily, this just felt like too much, rewards were nice and the mini games were neither bad nor good but it was just way too much grind imo.
I don't think doom cycle is perfect and it absolutely could do with a more comprehensive guide as to what certain things do, but after building up a character to a decent level its pretty satisfying. There's quirks to it that I don't love and think that things like attack delay should be displayed visually during a match but im having more fun with it the more I play
Mcoc candy crush next
People see the rewards and forget about the opportunity costs - the existence of Poker and Turn Based RPG means we don't get to play MCOC. Last year, we would have a SQ and something like Summer of Suffering to give us rewards plus this MCOC experience. This year we just have rewards without any MCOC experience.Having one of them in a month would be fine; having two in a month makes me feel like I'm no longer playing MCOC.
I liked what they were going for but I wish they weren't so damn grindy. As someone who does AQ and BGs daily, this just felt like too much, rewards were nice and the mini games were neither bad nor good but it was just way too much grind imo. your takes contradict each other. first it was the easiest titan shards of your life, now it’s too grindy? you also said in another post that you don’t care if the content’s garbage as long as rewards are shiny. your opinions are just worthless.
Only for rewards.
I don't think doom cycle is perfect and it absolutely could do with a more comprehensive guide as to what certain things do, but after building up a character to a decent level its pretty satisfying. There's quirks to it that I don't love and think that things like attack delay should be displayed visually during a match but im having more fun with it the more I play of course you’re having more fun the more you play, that’s how stockholm syndrome works. just because your brain found a way to tolerate a poorly explained, completely out-of-place mode doesn’t mean it belongs. if you want to build up characters and wait for cooldown timers and rng fighting, there’s 50 idle games on the app store built for that. lets not ruin this game.