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I think AI Recovery Time is even more broken than normal the past few days..

hungryhungrybbqhungryhungrybbq Member Posts: 2,723 ★★★★★
Today I had Attuma dex my heavy counter (to his heavy) in AW.. that's never happened before, but I wrote it off as maybe I missed the window somehow

But then I remember in practice fights Onslaught was parrying me after a successful sp1 dash in punish.. multiple times over the course of a few duels.. and thought it was odd at the time

Now this just happened in practice mode again..
https://youtu.be/2eHwAecoz4U?si=5xukxKpuD9AFdsfB

Comments

  • PT_99PT_99 Member Posts: 6,402 ★★★★★
    edited August 3
    I think last hit of groot didn't even connected.

    Which is BS because if enemy is caught in special attack why it's getting free? Dog AI.

    Plus it can't be me alone who have seen the benefits of 60fps fallen? When it was first introduced it was buttery smooth, now it's back to somewhat jittery,
    Better than 30fps but worse than 60, something middle.
  • SirGamesBondSirGamesBond Member Posts: 8,270 ★★★★★
    PT_99 said:

    I think last hit of groot didn't even connected.

    You are correct, it didn't land.
    Big tree hotbox kit issue, Or a spacing bug of sort.
  • Mint9aer0Mint9aer0 Member Posts: 121
    edited August 3
    zola is stunned while the last hit is connecting but reacts as if he wasn't hit at all. Makes no sense be a bug of some kind
  • Razorlord7Razorlord7 Member Posts: 190
    Seems like a bug. @Kabam Miike Can you help escalate please?
  • Average_DesiAverage_Desi Member Posts: 2,771 ★★★★★
    Yeah it's an issue with King Groots sp1. The last hit occasionally whiffs. Not an AI thing
  • TerminatrixTerminatrix Member Posts: 4,132 ★★★★★
    edited August 3
    That's crazy. Zola was still stunned when hit.


  • SirGamesBondSirGamesBond Member Posts: 8,270 ★★★★★

    That's crazy. Zola was still stunned when hit.


    But he didn't get hit. Where's the damage number.
  • GroundedWisdomGroundedWisdom Member Posts: 37,714 ★★★★★

    Seems like a bug. @Kabam Miike Can you help escalate please?

    You'll be waiting a while on that one.

    Yes, I thought it was just me. AI has been crazy ever since the mini-update the other day.
  • SuckmysigmaSuckmysigma Member Posts: 127
    My heavies usually land 0.00000000000001 second after they launch they’re special it’s gas
  • dv99999dv99999 Member Posts: 266 ★★
    edited 2:58AM
    I feel the game designers be scared that the players will win the fights than the players
  • dv99999dv99999 Member Posts: 266 ★★
    Why they dont try amounts of fights for testing before releasing the game ? Only the sale guys doing good works for money, dont be care what the gamers feel, I think gamers will leave this game because of bugs, ridiculous designs (such as BGs, Raids), only want players loss as many as posible.
  • CheeseMaster482CheeseMaster482 Member Posts: 390 ★★★
    dv99999 said:

    Why they dont try amounts of fights for testing before releasing the game ? Only the sale guys doing good works for money, dont be care what the gamers feel, I think gamers will leave this game because of bugs, ridiculous designs (such as BGs, Raids), only want players loss as many as posible.

    I drop ten bones on a valiant crystal before any boss fight to get the spender luck. The Free2Peons don't deserve my AI that I worked hard to get.
  • SyndicatedSyndicated Member Posts: 811 ★★★★
    Thanks to Okoye and Silk Locks, AI is Even way more agressive, they don't get up Yep and throw specials without Any delay lol
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