Dev Diary Update - 15th August - Let be Frank
So summary:-
* One Difficulty MEQ = lost of 600 units
* Units moved from Alliance Event into Daily Quests = Now cost energy for the same units
* Removed Energy Refills from Alliance Event (apparently because we don't need as much), but Daily Quest is now essentially compulsory = Not getting Energy Refills but need to use more energy.
* Prestige is now 30 instead of 10 = More unnecessary chase, rank up, awaken and sigs...until a new champ with the higher prestige is released.
* Sales event every single months = Whale, Shark, Tuna, Scrimp, Plankton all getting a bit tired and over milked.
* New relics, new crystals, but old crystals and shards are still part of rewards = players confusion.
* Game load with 3 Wave icon = extra time to admire the Screen poster, but wasting players lot of time and frustration
* AI is chaotic, recover from SP & Heavy extremely fast, Parry very well and love jeeking in the corner 🤣 = frustrating gameplay
*Forum broken (again) = perfect time to realise bad news and go under the radar
Apparently Kabam listen to the players feedback, but continue to make changes that make players feel disconnected, discontent and disengaged.
Where do we go from here?