AI recovery time silk lock “fix” needs to be addressed
I’ll keep it short and to the point. The ai recovering so fast after I throw MY sp3 that they can just combo me in the face before I can react is absolutely unacceptable. You know how the MAIN strategy for keeping a defender from throwing a special attack is to hold block and bait heavies? Well if you aren’t using 60 fps there’s about an 80% chance they will just smash you in the face with their special before your champ can even punish the heavy attack. Absolutely unacceptable. And for some reason nobody is really talking about this. Any of these things, and many more I didn’t mention are essentially instant losses in competitive game modes like bgs. This needs to be fixed like yesterday