Energy
The new Daily Quests consume a LOT of energy as opposed to the old style…. There will be a lot less play time as players have to wait for energy…. I remember this being a problem when I first started the game about a month after launch, and that was fine because you need to “pay your dues” so to speak, but I think this change will hurt the game immensely and Kabam will lose a lot of active players because we would spend 80% of the time either playing arenas to get units to buy energy refills or just simply spend WAY WAY less time on the game to wait for energy to build up and that will ultimately lead to less interest in game play and then to loyal, long term, money spending AND FTP players just quitting the game…. Just my opinion, and I believe it to be accurate…. I’m not sure how to get this message across to the team at Kabam, but I really think it will be a problem in the very, VERY near future….