first defenders health bar 500k !?
Mine is 600k but that is about 25% less than it was in the previous version.
Game went down after DD melted my maxed out 6* Wolvie with a sp3 last time. I don’t see much of a difference with the new one, not sure if I even want to try. I’m a casual player, and don’t think I have the right champs ranked up for this. 😐
I still can’t do it. Not even gonna try.
It makes no sense. Do Kabam want people to quit/spend more time on other games? There’s only so much of this game I can play at the moment (not a lot).
I really hope they bring back proper EQ next month.
It seems exactly the same to me. Still boring and tedious. I certainly don't want to do it again.
I moved up a tier (prior to the reset and the adjustment of tiers) and the attack values are still cut by like 30-40% and the health pools are cut by around 25-30% as well. It is much, much better than it was. There should still be some challenge to it, just not anywhere near the degree that we had to deal with at launch. This is quite a bit easier, and also significantly faster. But that doesn't mean there won't still be players that use resources to get through the content.
Is this Classic or Elder? I’ve only done Classic Q1 in this iteration, and it feels about like the previous Classic Q1 (maybe a little lighter).
Dr. Zola
Welp, I tried. ¯\_(ツ)_/¯ Made it part way through the 2nd run, but my top rated champs kept melting, no matter what I did. Lower ranked bleed immunes bit it immediately after sp3s. I’d use resources or try again, but I kinda don’t want to now. So much for casual fun, reading the story and testing new champs. 🫤 Someone have a story play through on YouTube?
Should it be have higher attack values than story content though? No.
They effectively have ruined and devalued story content outside of a rewards hand out. No idea what wine glasses they are farting in but they gotta stop
i didn't see or feel a difference after this "Significantly Reduced changes". it still insanely annoying and hard and long fights.
I will not waste 10+ revives for proven level rewards again.
Well, at least i have time now to complete act 8.4, and it much easy than classic EQ.
It is "better" than before, but still for monthly EQ this seems a bit much. If people want more challenges that it what Story Content can give and even more there is Everest contest, but for the Monthly Quest it should provide various levels which we get to choose and be of varying difficulties. Basically going back to what used to be. Let it be what level of challenge we want to do, not forcing us based on Prestige. Please take the comments Kabam and go back to the drawing board with Monthly EQ. Thank at least for tuning things a bit.
it is very much better than before. The bigger health pools allow for more fun fights ramping further damage. This is exactly the brainless fun we want. Now rewards, the first eq version they gave us with triple boss fights sucked it wasn’t as fun and less rewarding .. ud get maybe half a titan and 1/15th of a t7b. Now after ranking 2 champs from last eq to this reset today. Under 30k pi, am getting more than 1 full free titan and a t7 b full free a month… if ur having trouble play more rank up proper counters. Cus this eq version is the best iv ever seen worth of fun and rewarding
Rewards do not add up. We only get what is shown on elder tab.
For all those that argue about everything, if the classic or elder difficulty is to hard or the opponents have big health or attack values, you always can go to first quests or Road to the laberynth.
Maybe newer summoners don't know but at the began of MCOC, energy refiles were so rare and usually we only got them via spent units, and all of play around this, you need to learn how to spent energy efficiently, but new and f2p summoners want to do every content as fast as it drops, like if them were spenders, and it's not like it should works.
For me, it's much, MUCH easier than before. Just finished 2.1 now (the one with Jessica Jones as boss) without spending any revives or potions. In the older difficulty, I had to spend revives on Gwenpool
But I agree the ideal scenario would be different difficulties to choose from, with different rewards
I'm going to disagree with you on the MUCH easier. But thank you for agreeing on the different difficulties. I think what would be optimal is if they would bring back the old way and make the new maps Paragon and Valiant. Maybe I'll be able to get through this nonsense when I have a bunch of R4 7*s but what I have right now just isn't doing it for me….
What prestige level are you at ? I don't see much changes for higher prestige. Elder still sucks
Got to valiant just before this "updated" EQ dropped and classic still sucks, and Elder hp and atk were reduced but between the terrible nodes, and the fact that it wants you to have 15 7*r2 or equivalent is beyond ridiculous. Already needing to be aware of top 30 prestige but somehow need to also rank up 15 of each class as well to complete the new end game content that is EQ.
The mode is far better now. It is not difficult at all. I’m playing at 28k prestige, difficulty 10 and easily able to take fights with r1 champions. I don’t think elder was necessarily meant for everyone. It’s something to work towards by building your rosters.
If you still had to pop multiple revives then that's actually a skill issue, I know that isn't what most want to hear but come on. The people who get 500k-600k hps already have multiple r4s r3s and r2s, if you're struggling with a ROL sized hp then you need to work on how you actually play the game because that's no longer a difficulty issue.
Just remember that Blud is saying all this because we're getting Titan crystal in comp soon,
He's doing this stunt in false hopes of good RNG 🤣
This. You can do this with 7*r1s if you really need to (I used a few in my completion). All the posts on this across the forums has really opened my eyes up to just how many players seem to not know how to play or haven't ever learned how to play the game sufficiently.
I wonder how many of them are whales who spend a lot on the game constantly and got so used to relying on unitman for all endgame content they can't even handle a 600k-700k HP without having to pop a bunch of revives. That might explain a lot of these complaints, people who have been just dumping their whole wallets into the game for years and now have a 30k-32k prestige but have no business being up there because nothing was ever achieved with actual skills.
I used a 5* wolvie in old elder due to roster size and only needed 1 revive
I agree it still needs tuning. Even Seatin mentioned this in a recent video as did KT1. I agree with Seatin it is a move in the right direction, but still needs work. Two big things fix the tuning of Classic difficulty and don't make people go through Classic for Elder. If a person wishes to dive right in Elder they should have that option. For Chapter 1 Quest 1 I've found Gentle handles these fights well. Still working on thinking who would be a cheese option for Chapter 1 Quest 2, Morningstar is a bit annoying.
Yes, it's easier than it was, is it fun? Not for me. It's doable, but I don't come to fight 500k+ health pools with stupid node combos and over the top attack every time. I dont have the roster for elder so i wont be touching that. It's OK to have these just like story quests I take my time and go through. Im just asking we get a choice of what difficulty we can play at. Some people like end game difficulty all the time, and thats fine. Just giving the option of choosing would please the majority of the player base. People will complain about rewards but harder levels should get better rewards, simple as that. When I want or need them ill dive in, but I don't want to do that all the time and replaying old material gets stale. I will see what they do next month. They took a step in the right direction anyway.
cmon, you know this is much harder than any previous monthy story quest. Perhaps it’s people who don’t have 15 champs per class ranked up . Perhaps it’s that health is carried over from fight to fight with one champ. No more team of 5 champs to rely on. Perhaps people make mistakes ….
Its better imo bit still needs work
Not massive changes but i think that would make it much less of a chore for the vast majority of us.