Is "X" dead?
Is something that can be applied to alot more than just Incursions.
Although I do agree, it could use some tweaking
They come alive once for single run each saga and then go straight back to being dead.
@willrun4adonut , could we get a feedback on Incursion, from our forum Incursion expert.
They need to update the rewards, store and especially the 7* incursion pool.
Most of the game is dead. The only thing that seems to get consistent attention is new champ releases.
All the stuff that was fun once is either unrewarding now or has been replaced with uninspired roster-check revive-fests.
The pool isn't getting updated. They specifically chose characters that thrive on high sig so that players could chase them in that pool for a long time
Yes, it's basically dead. The rewards are obviously very outdated. Another reason why it's also 'dead' is that they limit which champs can be in the defender pool. While I completely agree with that decision, it also means that new champs are not added into the defender pool since it is never updated. And even if they did update the defender pool, many of the new champs wouldn't meet their criteria of being allowed and would be blacklisted (ie Serpent for sure, and most likely many other newer defense focused champs)
Plus, update the battle realm bestie title drop rates. I've still only have gotten three in however many years I've been playing and thus need 22 and 47 more.
I hope someone from the game team can answer these questions
I used to play it quite regularly, as its kinda a Roguelite with Marvel characters.
But, with how stale the nodes are, and after just repeatedly pulling Ronin from the crystals, I’ve dropped it.
I actually think they should have made Adaptive Incursions instead of Adaptive EQ. Autoplay has never been a thing with Incursions and it never relied on energy, so getting rid of lower difficulty levels would not have been a big problem. Running low levep Incursions is completely boring