So I've moved onto 6.3.4 and the champions are back at 34k+ rating and 180k health which is more what I was expecting.
Maybe 6.3.3 is bugged?
Was it an entire path with 8k ratings defenders or just 1 per path?
I think it always had a low rating defender in there
Every defender on all paths, the Havok boss has higher health but still seems a little lacking
Honestly I agree, it's basically been nerfed into the ground and then gutter stomped whilst already bleeding out.
Hate it or love it Act 6 was a skill check, whilst painful it gave you an idea of the RPG elements and asks the game is increasingly asking for, it demanded you to start reading the nodes, reading and understanding both attacker and defence if not already otherwise unitman and stockpiling of revives was needed.
Yeah there were some ridiculous fights that should have been tweaked as right now Act 6 is autofightable which for myself who only did it last year and remember the slog it was its amazing spending all that energy Kabam are giving out, i can only imagine for those that did it when it first came out as I was first left and how it could feel like a kick to the guts how laughable it is.
I think they should have kept some global nodes, shouldn't have nerfed GM as hard as they did and we don't need a hidden boost in the background to further help us (feels like all my champs are at least a whole rank stronger during the fights) would balance Act 6 a bit better but if this is what it takes to get people to return and past that point of the game which held up sooooo many people then ya just gotta take the win as a whole for the community.
Stupid mobile double post
It went too far with the last nerf. It's basically Act 5 2.0 now.
it made so that new players can catch up fast - this new players when they get stuck they simply leave the game - so to prevent that
Same as they did before with previous nerfs. Now they just get frustrated when they hit Act 7. They’ll stay a little bit longer tho to potentially turn into spenders for Kabam.
I believe 6.3.3 is bugged.
I just did some old carinas challenges and one of them was in 6.3.3, they were all super low pi but when I did the other ones they were much higher stats and pi.
Also, they've completely destroyed act 6. I shouldn't have been able to to 6.4.6 GM with nothing but korg/hulk rags/thor rags 6r3's in one revive and 2 health pots.
10 blinders before you're dead? 7.5 mil health? Seriously? What a joke it is now.
people that join today will never know the pain of act 6 LOL.