Crystal Openings and Reward Claims
Claiming resources and opening crystals in MCOC has become one of the most exhausting parts of the game. It kills momentum and takes way longer than it should.
Crystals first. Opening large batches feels painful when the system locks us into popping only 10 at a time. It doesn’t matter if it’s champs, catalysts, or fragments… repeating Open 10 hundreds of times is brutal. A simple fix would change everything. Give us a field where we can type in the exact number we want to open. If a player has 2,000 T4CC fragment crystals, let them open all 2,000 in one shot or whatever number they choose.
Resources next. Claiming from overflow is just as rough. Clicking each item individually and waiting for the next screen is a massive time sink. Sometimes it takes 20 to 30 minutes just to clear overflow. A better system would gather all claimable items into one screen, let us check what we want, then claim everything in a single action. Less loading, less waste, more time actually playing.
These quality-of-life changes would make a huge impact. They’re simple fixes that eliminate needless repetition and let players spend their time where it matters.