Coliseum Satisfaction
The Coliseum concept fills a really neat gap in the game. I've really enjoyed it so far, so I wanted to take some time to pinpoint what it is that makes it enjoyable.
The arcade -style "beat your own high-score" feels like a level up from running tine-attacks against RoL WS to see how many hits/how fast you can take him down.
I like that there are actual nodes to work-around but allow for taking on the challenge with very different champions. The #tag feature incentivizes breaking away from conventional meta champs.
One of the most enjoyable aspects is how fast it is to retry. You can just pop right back into the fight without restarting a quest and moving/fighting through nodes to get to the fight.
I think that it would be neat to have an enduring coliseum with 3-6 fights curated to highlight different classes/playstyles as a replacement to the ole' RoL punching bag and a way test new champs.