it's that time of year again, banquet in full swing so kabam will certainly have at least one employee reading the forum to give this info to the team for the next update.
if
@Kabam Miike @Kabam Zibiit @Kabam Porthos @Kabam Vydious @Kabam Lyra want any more players to convert into payers, then focus all attention here ASAP.
ALLIANCE WAR:- duplicate defenders need a severe penalty. force some variety or pay the consequence
- matchmaking needs overhauling. opponents need to be EQUAL.
- give more detail about participation, including how many lost fights per member
- add autofill option for assigned defenders to leader options. members can still swap
- remove 'locked' champs from any mode. annoying/pointless
EVENT QUEST:- bring selectable difficulty back. it never should have left.
- literally nobody wants to spend more than a minute per fight in this mode.
- if difficulty is tuned to your roster, then opponents should never exceed your top 5
(lets be serious, nobody is using anything else, ever)
selectable difficulty literally fixes EQ completely. it leaves the higher levels for players that actually want to play that as a choice rather than it being forced upon everyone. as of now it is likely ignored frequently almost to the amount of....
battlegrounds WHALEGROUNDS:- allow forfeit to count as a 'completed match' INSTANTLY.
do NOT force us to waste even more time to sit through numerous unskippable screens & timers
- if this can't be done for whatever BS reason, then DEAR GOD FIX MATCHMAKING. it is abysmal & inaccurate & so whale-tuned it should seriously be looked into by all app stores as basically gameplay fraud & exploitation. if matchups were actually fair, then nobody would forfeit in the first place. it is really bad in it's current state but not widely ignored as much as....
ARENAS:- EXPRESS MODE SHOULD NOT BE PAY WALLED. EVER.
it's a gameplay option. not a feature. it's surprising kabam doesn't make you pay to adjust the audio or frame rate options. at the bare minimum, make it purchasable with UNITS. yes, the entire sigil should be acquirable with UNITS. however, the sigil itself shouldn't even be a paywall in the first place. just a slimy system overall, really.
- ALLOW AUTOPLAY!
you continue to run low level junk arenas, so let our low level junk champions get some actual use and autofight thanos/kang teams. the opponents are autofighting us so let us do the same. if this were ACTUAL pvp, then the current system would be satisfactory.
- REMOVE KILLSQUADS
nothing worse than getting a solid streak on a pitiful 3x capped (change this too, or adjust the milestones WAY down as current levels make this game a JOB instead of a game) multiplier to then lose it on a match with unbeatable champs 5x the strength of your top 3. cap opponent strength to your currently selected max team strength. it should absolutely NEVER go above that.
- allow 'redemption' of champs for multiplier tiers.
basically, you 'redeem' any 3 available champs of your choosing to receive the multiplier bonus, in exchange for those redeemed champs to then be on cooldown like normal. this makes arenas tolerable to a degree by not wasting time on the first matches required to gain a multiplier. this is of course always optional, permitting anyone who actually wants to play those matches to do so.
I could go on but these are the most glaring shortcomings of a decent yet highly repetitive and stale game. some final thoughts...
ALLOW t6b|t4a selling to produce t7b|t5a SHARDS!!! how is this not already in place?
- SAVED/FAV TEAMS OPTION. this is such an easy obvious fix
- ADD AUTOFILL OPTION FOR ROSTER TUNED TEAM SYNERGY
- TOGGLE OFF OPTION FOR WIN/LOSS ANIMATION. <<<<<<!
- IMPROVE LOADTIME. it's been 11years. We have supercomputers in our hands.
- ADD SPEED MULTIPLIER TO AUTOPLAY. do not limit it to only platpool (cringe system)
- ALLOW INFINITE REPLAY OF DAILY QUESTS (except weekly supply strike, obv)
- ADD DUST TO DAILY QUESTS
- ADD 'help all' OPTION WHEN REQUESTING ARENA HELP IN CHAMP MENU
- IMPROVE DROP RATES, if even by a FRACTION
- ALLOW SELLING OF 'high value' ITEMS
- AUTOCLAIM EXPIRING REWARDS
- AUTOSELL EXPIRING ITEMS/MATERIALS
- ADD QUANTITY OPTION FOR CLASS SELECTORS such a waste of time with slow menus
- FIX STASH ISO GLITCH the one that deselects your choices after you've made them
- FIX RED DOT NOTIFICATION GLITCH IN STORE it's annoying and is NOT working as you intended it to by bringing more attention to purchasable content.
it's blatantly obvious you have the game so finely tuned to a bottleneck chokehold of your player base to force purchase true progression, but dial it back just a little. you have to let us come up to breathe for air now and then while you continually hold our heads underwater or else we will die. not every user will pay you for oxygen like the whales.
having played this game for over one third of my life, it's not me at this point that needs to 'git gud'.. it's kabam.
if you read this far, well done.
please click dislike/disagree if you don't understand what any of this means