Korg bleed dps nerf
Korgs dps per bleed has been massively reduced, individually and looking at the deep dive also as a whole. This remains true even when accounting for the new stack limit of nine bleeds.
He was doing 2k per tick as a rank 4 and my rank 3 was doing 3k per tick, albeit with suicides (less significant as he has a potent fury which dilutes the effect of the suicides on the bleeds as a whole).
While I appreciate that he now has burst on the sp1, and his bleeds are always up, for longer form content and battlegrounds keeping their dps the same as they were previously would make him a more versatile champion capable of being used in battlegrounds whilst retaining the goal of him being more defensively oriented and also granting him better longer form capabilities.
The fury also allowed for a hard hitting sp2, which allowed for a decent bgs rotation against some science champions.
Please consider reintroducing the fury and bringing the maximum dps of the bleeds back to their original state.