EQ classic difficulty requirement.
This is my second post about this issue.
Why are endgame Valiant players still required to complete Classic difficulty just to unlock Elder’s difficulty in EQ? The rewards from Classic have absolutely no impact on an endgame account, so it just feels like unnecessary busywork.
For players at this level, Classic difficulty offers no real value or progression. It doesn’t feel like meaningful content, it just feels like a chore we have to clear before getting to the difficulty that actually matters.
Could we either have Elder’s difficulty unlocked automatically for Valiant players, or have the Classic path removed as a requirement for those already at endgame?
Right now it feels less like progression and more like being forced to waste time and resources on irrelevant content.