World Bosses
Thinking about events that can bring the community together makes me question why we’ve never had any world bosses like other games? Raids are fun enough between our alliances but I feel like we could have more. Why not have a monthly event where the entire community tries to take down a boss with like a trillion health points? You can do something like limit it to saga champs or some other hashtag to promote attacker diversity. I imagine that everyone would have say 3-5 entries per day to do as much damage as you can do in 3 minutes without a damage cap. The damage can be tracked like a realm event and rewards can be granted for getting the boss’s health down every 10% (with minimum damage requirements) and a handsome reward if the community manages to KO the boss - maybe even timers on the rewards to encourage people to really get after it. There could also be rank rewards based on how much damage done to the boss as well as a special reward (and Bastion title) for the person that did the most damage in one session. This would creat a fun little meta game where everyone tries lots of different champs and mastery setups to get the most damage in the short amount of time. There could possible be another reward for the person who does the last point of damage which would create another meta game with lots of people trying to jump in at the end. As far as monetizing goes you could sell mode specific boosts or tickets for additional entries. I think something like this could really bring the community together