**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
The stash size should not stop players from completing content. That's completely backwards thinking.
CREDITS > Seatin Man of Legends
Ignored.
This is a combined thread with one moderator comment.
What about the free t2As we get from calendars? You can’t really plan that stuff cos its not a regular/reliable source. Most people who are having this problem (myself included) has not completed 5.4 for the same reason but now with the last holiday calendar and January’s login calendar we are pretty much screwed and all that planning has gone to waste.
This definitely needs doing!
I can see loads of reasons why the cap should be increased, primarily:
The Cap is a deterrent for completing content (e.g. LoL and Act 5) if, either you don't have a decent 5* you want to rank, or you don't have the 7 t4cc needed - it takes long time to collect 7 t4cc!
I also don't see any reason why you wouldn't increase the cap!
While you're at it, increase the t1 alpha cap, too! When it takes more t1a to take a 5* to rank 4 than you can actually store, you've definitely got the maths wrong..
Otherwise, good game.
Thanks Kabam.