**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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How to evade The Collector's Special Attack 1
DTMelodicMetal
Posts: 2,785 ★★★★★
https://www.youtube.com/watch?v=s0vqdSscZtw&t=4s
Unless Kabam made changes to The Collector in The Age of Sentry event quest, The Collector's sp1 can be evaded without using champs like Daredevil OG, Nightcrawler, Stark Spidey, etc. I managed to evade The Collector's sp1 with Dr. Voodoo by accident while exploring the Sentry event quest on Uncollected, and though I wasn't able to evade both parts of his sp1 on video before I finished exploring 1.2, I did manage to evade all hits of both parts of The Collector's sp1.
The first half can be evaded by backing up just before the first of the two wave projectiles hit. I don't remember the specific timing for evading the laser projectile that follows the first to wave projectiles, I evaded all of its hits by accident and haven't been able to reproduce the correct timing (same goes for War Machine's sp1).
This information would have been incredibly useful for Act 5.2.6 Exploration, and I'm guessing no one has posted anything about this because 5.2.6 drained units and items to the point that no one cared about evading The Collector's sps. In case my mind played tricks on me and I didn't manage to evade the second part of The Collector's sp1, only the first hit of sps needs to be evaded to avoid getting hit by unblockable sp node effects, the rest can be blocked.
Unless Kabam made changes to The Collector in The Age of Sentry event quest, The Collector's sp1 can be evaded without using champs like Daredevil OG, Nightcrawler, Stark Spidey, etc. I managed to evade The Collector's sp1 with Dr. Voodoo by accident while exploring the Sentry event quest on Uncollected, and though I wasn't able to evade both parts of his sp1 on video before I finished exploring 1.2, I did manage to evade all hits of both parts of The Collector's sp1.
The first half can be evaded by backing up just before the first of the two wave projectiles hit. I don't remember the specific timing for evading the laser projectile that follows the first to wave projectiles, I evaded all of its hits by accident and haven't been able to reproduce the correct timing (same goes for War Machine's sp1).
This information would have been incredibly useful for Act 5.2.6 Exploration, and I'm guessing no one has posted anything about this because 5.2.6 drained units and items to the point that no one cared about evading The Collector's sps. In case my mind played tricks on me and I didn't manage to evade the second part of The Collector's sp1, only the first hit of sps needs to be evaded to avoid getting hit by unblockable sp node effects, the rest can be blocked.
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Comments
You may be right. I never tried evading The Collector's sp1 in 5.2.6, I'm making assumptions based on the above images. I'll try to record a video of evading the second part of his sp1, from what I remember dashing back once is enough to evade all of its hits but I may have dashed back twice similarly to how all hits of Green Goblin's sp1 lasers can be evaded.
Think I figured out what happened. Like the above video shows I likely evaded the first 4 hits of The Collector's sp1, when this is done his combo meter does not show for landing his sp1's last 2 hits.