will-o-wisp wrote: » It's called intercept. He attacked you after you evaded, so he got the hit
Hubris_hater wrote: » I literally cant see anything wrong in your video mate, am I missing something?
Zulu_BK wrote: » Hubris_hater wrote: » I literally cant see anything wrong in your video mate, am I missing something? Pause it at 24 sec. and go frame by frame you will see
DNA3000 wrote: » Zulu_BK wrote: » Hubris_hater wrote: » I literally cant see anything wrong in your video mate, am I missing something? Pause it at 24 sec. and go frame by frame you will see To me it looks like you dashed back when Juggs was doing nothing, and then he dashed forward after you started your dash back and tagged you. That is working as intended, or at least working as it always has. There are other tactics you can use in that situation, at that distance from Juggernaut. You could dash *forward* and hit him once, then hold block. If he immediately tries to counter you'll parry him. If he doesn't you can usually dash back safely while he is still deciding what to do. You can also do a dash back and immediately light attack, hoping to catch the AI trying to dash forward on you. But it is not safe to be standing at close range from aggressive attackers and simply swipe back once. It leaves you open to counterattack.
Zulu_BK wrote: » DNA3000 wrote: » Zulu_BK wrote: » Hubris_hater wrote: » I literally cant see anything wrong in your video mate, am I missing something? Pause it at 24 sec. and go frame by frame you will see To me it looks like you dashed back when Juggs was doing nothing, and then he dashed forward after you started your dash back and tagged you. That is working as intended, or at least working as it always has. There are other tactics you can use in that situation, at that distance from Juggernaut. You could dash *forward* and hit him once, then hold block. If he immediately tries to counter you'll parry him. If he doesn't you can usually dash back safely while he is still deciding what to do. You can also do a dash back and immediately light attack, hoping to catch the AI trying to dash forward on you. But it is not safe to be standing at close range from aggressive attackers and simply swipe back once. It leaves you open to counterattack. I got caught in the moment of moving and getting back to position to block it’s like dash back and block but while I was in the transit and by the time I get hold of my champ again. AI is too fast and didn’t give you the time to recover from ur own evade. Please go farme by frame you will see how fast the AI was.
DNA3000 wrote: » Zulu_BK wrote: » DNA3000 wrote: » Zulu_BK wrote: » Hubris_hater wrote: » I literally cant see anything wrong in your video mate, am I missing something? Pause it at 24 sec. and go frame by frame you will see To me it looks like you dashed back when Juggs was doing nothing, and then he dashed forward after you started your dash back and tagged you. That is working as intended, or at least working as it always has. There are other tactics you can use in that situation, at that distance from Juggernaut. You could dash *forward* and hit him once, then hold block. If he immediately tries to counter you'll parry him. If he doesn't you can usually dash back safely while he is still deciding what to do. You can also do a dash back and immediately light attack, hoping to catch the AI trying to dash forward on you. But it is not safe to be standing at close range from aggressive attackers and simply swipe back once. It leaves you open to counterattack. I got caught in the moment of moving and getting back to position to block it’s like dash back and block but while I was in the transit and by the time I get hold of my champ again. AI is too fast and didn’t give you the time to recover from ur own evade. Please go farme by frame you will see how fast the AI was. It has nothing to do with the AI's speed. If you were fighting me in a hypothetical one vs one fight and I had Juggernaut, I would have punched you in the face in exactly the same way under those circumstances. When the AI does what you did to me, which isn't often, I think it is feeling sorry for me that day and trying to hand me a win. There is a "first-mover disadvantage" in MCOC, where the first champion to move often has a disadvantage. That's how intercepting works, for example (which was mentioned earlier in the thread). If one champion dashes forward, the other champion if they are quick enough can also dash forward and attack, and that attack almost always wins. Usually players are intercepting the AI, but it can sometimes happen that the AI intercepts the player. But the speed required is not so high that human beings can't do it just as easily as the computer AI. In effect, you were the victim of a reverse intercept. Instead of dashing forward and getting intercepted by the AI, you dashed backward and got essentially intercepted by the AI. The windows and opportunities for the player and the AI to intercept have changed over time, but the basic principle has been the same since before Dork Lessons highlighted intercepting (I was intercepting in the game long before I knew the tactic had a name). Bottom line, when you dash forward or backward, there is a window of time where the AI can attack you, and if the timing is right there's nothing you can do about it. The only meaningful thing for the player to do is learn to avoid getting into that situation. Once you're in it, your options drop to zero.