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Infinity Chaos Event Energy Requirements [Merged Threads]
It's starting to feel like Act 4. 70 energy isn't good enough to get a full lane done in 3.2 and there are 4 tiles separating champs in the outer edges each needing 3 energy. This is starting to become silly.
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Nerf to power gain and buff to AI power gain
This started maybe a month ago. There was a thread about it too but I can't find it where others were claiming the same thing. Power gain rate has been reduced for us and buffed for the AI. Was there a change made that we haven't been told of yet?
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5* Hyperion arena feature this week
As per Kabam Vydious http://forums.playcontestofchampions.com/en/discussion/comment/377687#Comment_377687 This is gonna be insane.
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This game has turned into a headache and a full time job
I miss pre-12.0 MCOC. The game used to be fun and rewarding. Chasing after the OG God Tiers was actually fun. Even if we didn't get them, we knew that if we worked hard enough one day we would. We had an incentive to grind hard and build our rosters. Everything was fun back then, but right now that incentive just isn't…
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When is the next 6* feature crystal coming out and how long in advance will we know the champs?
Any ideas Kabam?
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Is there any way to do away with the star system?
Having 5+ different versions of the same champ (2*, 3*, 4*, 5*, etc...) doesn't make much sense to me. Would it be possible to somehow be create a system where you can rank them up to a higher level? So you get one champion that you keep forever and continue upgrading?
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Can someone explain the changes that were made to combat mechanics since last year?
Can someone give us a summary of what has changed since last year? I don't remember anything in notes regarding an overhaul in combat mechanics. Thank you. This is the thread with the original comment to give context (http://forums.playcontestofchampions.com/en/discussion/comment/91622).
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The lag is unbearable against Proxima and Corvus
S7 Edge Android 6.0.1 Lag, parry, and recovery is terrible in general but they're even worse for me than usual against them. Anyone else?
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Game acting extra slow today?
All animations seem much slower than usual today. Anyone else? S7 Edge Android 6.0.1
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I love this damn game too much
So it hurts seeing it like this. The bugs, the broken mechanics, the carelessness with which our complaints are handled, and the constant push to spend more while having rewards and resources more and more restricted. It gets tiring and there's only so much we can take. This game is requiring more and more of our time and…
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AI "homing in" attacks
Summer 2017 AI would start homing in heavy and specials attacks. Probably related to recovery timings being adjusted. I've noticed in the last several months that honing attacks are also happening when we dash back. In the past we could dash back, the AI would chase us with an attack, then we could dash back again and…
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Dropping tiers in AW to get more points during AW Seasons
Many teams are doing this. Pre-season they drop wars on purpose so when AW season starts they get matched up with easier teams and win more wars and get more points, since season rewards are all based on IN-SEASON performance. Obviously they drop enough to maintain their current multiplier. Is anything being done to…
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Why are all parts of Sentineloid's s2's unblockable?
Evaded the first part and blocked the rest, but it all connected. This doesn't happen with any other champ. You can normally evade the first part and block everything else. What's going on?
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Our champs are unable to move forward to start combos
Past 2 or 3 days, this has happened 15-20 times at least. This unlike the previous unable-to-move problems because this is much more frequent. When the AI is open to an attack or a counter and I'm close to them, my champ becomes rooted to the ground and I can't initiate a combo that starts with a forward attack. So I end…
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Is there going to be an AQ seasons?
God, I really hope not. We do 65555 and do very well. If we did 6x5 we'd be top 20, but nobody's got the time for that. Or the donations. We don't need another 'seasons' event for AQ, it's just too much. It would REALLY make it a prestige game and nobody has the time to grind for donations and do map 6 all week, especially…
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Major issues with recovery timings, dexterity, and all combat mechanics [Under Investigation]
Parry is broken. Dexterity/evade is also broken. Recovery time has been increased in all areas of combat so badly that the AI gets guaranteed hits on specials and heavies now. And the AI has faster recovery time too. Look how slow my Hypo is and I immediately evaded once he started his heavy.…
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Public Service Announcement - Never go for a new feature champ
...until they're fully vetted by the the community. You can never tell how good a champion is when playing the monthly event quest boss. They're super noded and beefed up. It sucks seeing players waste shards on champs that turn out to be duds.
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If the AI doesn't feel like using their special at least have the wall behind us taken out
..so we don't get stuck in the corner getting pounded on for no reason. That would be nice. It feels like we're getting squeezed for units all the time in all areas of this game. I've noticed recently that it's getting harder to bait the AI by the day.
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If lag is a performance issue..can we have graphical settings?
This game has great graphics but lag is always an issue. Is it possible in the future to let us tone down graphical settings like other games? Resolution? Textures?
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Please get rid of autoevade from Ultron on offense
Or at least give us the option to turn it off. I can't count how many times I've lost units because auto evade when I'm using him offensively. Evades at worst time, drops his block then I get smashed... Not a useful feature offensively.
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What just happened? Threads about dexterity missing.
5 minutes ago there was 2 or 3 topics about users having issues with dexterity/evade. When I refreshed them "discussion was not found". Not sure why they were deleted, they weren't violating the rules.
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What's happened with dexterity? Bugged, broken, or nerfed?
Evade length is very shallow, almost like 13.0 all over again and worst of all our recovery after evading is horrible and we're getting hit with the easiest specials. It's as if once we evade we're glued to the floor or our enemy and no matter what we can't evade again. Before you could evade multiple times in a row. We…
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How far in advance will players know of any character adjustments?
This is not a conspiracy thread and I'm not implying that any adjustments are happening any time soon (or if at all), but I would like to know how far in advance Kabam will be informing the playerbase on any character adjustments or rebalances (if they ever happen). Thank You
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What about a performance benchmark mode?
In this mode you test your skills between your alliance mates as some sort of friendly competition. No prizes are involved and it's optional and really quick to do. Each day is a different event testing different skills. ie fighting stun immune, boss test, parry ability, evading specials (og spidey, etc..), intercept test,…
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Kabam, why are heavies auto-connecting from way across the screen?
I was way out of reach and when the AI launched it I was stuck to it from the get-go and couldn't even evade it. This is ridiculous. https://youtu.be/-KTvu7Eoe8E ^this is the distance right as he's launching his heavy. this is some cheap AI tactics designed to unfairly bleed us of units.