IDEA - Make AI SP3's like normal SP that can be Dexterity'ed, Parried, and/or Blocked.
Even if it is still unblock-able and most of the damage is unavoidable but you still give skilled players the chance to skill out of a portion of the damage with Dexterity and Parry. This would make the game so much better and would fix the Baiting issue most players hate (including myself... WORST part of the game for me right now is baiting). This is the best middle ground solution IMO... allows for it to still be very deadly attack but skill can get you out of it (or at least most of it).
And no... the 5* only quick-time event gimmick does not count. Kabam.... make things more skill based in the actual gameplay.