**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
Best I can tell is that he is talking about where alliances purposefully choose times to start war so there is zero chance they will have to face an alliance that is close to their skill/spending level.
They are once per season.
You didn’t answer this question in the other thread: his is matchmaking being used for alliances to avoid each other?
Never mind I saw you already answered. Unless you can expand on what the increase actually is?
the rich get richer angle is a terrible angle to take.
why should those who don't invest as much time, money, or both be afforded the same/similar rewards as those who do?
also if you're at the top 1% of this game, and your rewards are no different than let's say the next 25%, what's the point of being at the top? what motivation do you have to keep playing, pushing and spending?
every time there's a new event quest or challenge or something that gets released, there are a ton of people who think that the rewards aren't worth the effort. some people won't even auto fight heroic to get those rewards that are decent. aw is another level on top of that.
Thought it was already established that skipping a war, which happened a lot during the war matchmaking between top alliances, was bad. I am not seeing how it needs to be addressed.
Yes, but rewards for top 1500 are 6* shards and rewards for top 300 are tier 5 basic frags. I think that is what has people up in arms.
that doesn't make his point any less true.
he means, as an example, MMX looks for a war at 12PM PST, when they find a match, then CORE looks for a war at 1PM PST, then ISO looks for one at 2PM PST, and so on and so forth.
So? You want a matchmaking system that focuses on those alliances? The system can only search against its parameters. If they are not searching or decided to take a war off, all other alliances should not be effected by it.
Is it unfortunate? Yes. Is it unfair? No.
why should small alliances progress faster than those who put in more time and effort?
considering how long it took for those top alliances to get there, the smaller alliances and newer players are already progressing faster at the same level and time invested than those who started playing when the game was new.
it used to be that the ONLY way to get a 4* was to grind it out in arena or buy the 2500 unit crystal.
Matchmaking should have a set time to find a match. You miss your opening then wait for next war.
His reasoning is flawed! Under the old system they had a schedule for matchmaking that extended past the 7PM PST shutdown on Sunday for war matches. I cannot see all the top alliances agreeing to do this when missing out on an extra war every other week could cost them a spot in the top 20.
i don't want anything, i was just explaining a misunderstanding. i didn't make any suggestions on what should/shouldn't change.
his reasoning isn't flawed since, you know, it's actually happening.
That doesn’t make sense. If the window is large then you haven’t accomplished anything. If the window is small, then the system would hurt a large percentage of the international users that play the game.
I think it is hasty to bash something this early before it is even released!
The t2a shards and t4b shards are available to just 1% of those. Don’t get me wrong, the shards in gold 1 are nice, but more 5*s are completely worthless without the ability to at least take them to 4/55 more easily. T2a shards at the very least should be extended further.
I fully understand that the elite alliances deserve better rewards, but there does need to be parity. Top 1% will be given materials to r5 whilst even the top 3% won’t be given materials to take a 5* to r4.
Piloting as in, all the top alliances are disfunctional in that most of the members at the top are solely there because of prestige. Would the top allies pick these guys if the game was built any other way? No. They aren’t there for skill hence why they pilot. That way the top allies get the best rewards for AQ (prestige) and the best rewards for AW (skill aka piloting aka account sharing). This disadavantages everyone else. As rightly pointed out, matchmaking exploiting may reduce now but there’s nothing changing to suggest so. There have been the rare occasion where matchmaking lasted too long so some top allies missed out but not often.
My stance is still the same, will Kabam put an end to piloting in war so that the most prestigious rewards in game are evenly and fairly distributed?