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Act 5 Chapter 4 Boss

HeroBoltsyHeroBoltsy Posts: 785 ★★★
Who do you think should be the A5Ch4 Boss?
Death, Galactus, or..... STAN LEE?
Disclaimer:Not a troll post!

Comments

  • Eb0ny-O-M4wEb0ny-O-M4w Posts: 13,759 ★★★★★
    Hela.
    Or someone related to Grandmaster and the Collector. If they have a sister, it can be her
  • No_More_HeroesNo_More_Heroes Posts: 471 ★★
    Probably thanos to be released right when infinity wars is released
  • Deadbyrd9Deadbyrd9 Posts: 3,469 ★★★★
    Yeah, I expect infinity thanos to be the boss of act 5
  • Riddick18030Riddick18030 Posts: 31
    I hope infinity Thanos is the boss of Act 6. If they finish Act 5 in 2017 then he shouldn't be dropped till after the movie.
  • HeroBoltsyHeroBoltsy Posts: 785 ★★★
    You’d better hope it’s not THIS!

    Difficulty: Harder than Labyrinth of Legends
    Act 5 Chapter 4 Boss (I made this up)

    Final Boss: Death
    Class: Universal
    Stats would be 20-30% higher than Maestro’s so you suffer more!
    Nodes
    Modified Class Bonus: Instead of a 20% increase to her own attack and a 10% decrease to her opponent’s attack, Death passively increases her own attack by 100% and decreases her opponent’s by the same amount. Note: This would be a Global Node, so as to increase your suffering!
    Special 1 Bias
    Champion Boost +300% Attack and Health


    Signature Ability: Touch of Death
    All Attacks
    Death possesses a 20.00% chance to instantly knock out her opponent with the Touch of Death. Damage from these attacks cannot be reduced or prevented.

    Abilities
    On Death’s Door
    Death prepares to reap her opponent’s soul, granting herself stackable buffs periodically. These buffs are also gained if Death starts the fight underneath the threshold at which they would be gained. Additionally, these buffs cannot be nullified by any means. note: these buffs are permanent and are designed to extract every penny from your pocket!
    Note: the following abilities are all underneath the Ability “On Death’s Door”.
    Death’s Fury
    When Starting the Fight
    Anger Death herself, and prepare to pay the price! Death gains a massive fury increasing her damage by 37.5%.
    Death’s Resilience
    When Dropping Below 95% max health
    Unfazed by your futile effort to defeat Death herself, Death grants herself an Armor Up buff, increasing Armor Rating by 75%.
    Death’s Resistance
    Upon Dropping Below 85% Max Health
    Death resists your efforts to avoid Death almighty, granting herself both an Energy Resistance and a Physical Resistance buff , increasing said stats by 62.5%.
    Death’s Elusiveness
    Upon Dropping Below 75% Max Health
    Death cannot be caught by any mere mortal, and she proves that by granting herself an Evasion buff(note: similar to that of spider man symbiote) giving her a 32.5% chance to evade all attacks the Summoner throws at her. This chance is doubled for all Projectile attacks.
    Death’s Cruelty
    Upon Dropping Below 65% Max Health
    Death tears apart even the most well-knitted relationships. What chance do you have?
    Death gains a Precision and Cruelty buff increasing Critical Rate and Critical Damage by 87.5% each.
    Death’s Destruction
    Upon Dropping Below 50% Max Health
    A mere moment of respect passes in a flash as Death prepares to annihilate you. She gains a permanent True Strike, ignoring all Armor, Resistances, and Evasion. Additionally, she passively applies a permanent Heal Block upon her opponent, preventing them from gaining Health for the rest of the fight.
    Death’s Relentlessness
    Upon Dropping Below 35% Max Health
    Death becomes Unstoppable for the next 12.5 seconds, and gains a second Fury, this time increasing her Attack by 75%. Additionally, she gains a Power Gain buff, gaining 100% of her Max Power over 5 seconds.
    Death’s Certainty
    Upon Dropping Below 25%, 15, and 5% Maximum Health
    Death comes to all eventually, and your time is up. Death gains a massive Regeneration buff, regenerating 125% of her maximum Health over the next 10 seconds, gaining all the above buffs again (ex. Death would regain Precision, and since it stacks, Death now has two Precision buffs, both increasing Critical Rate by 87.5%), and being able to gain all the above buffs for a third time when dropping below the specified thresholds. Note: Death is only able to gain Regeneration and all of On Death's Door’s buffs again when Dropping Below 25%, 15%, and 5% Max Health once per fight)

    Death's Unpredictableness
    Every five seconds, Death gains one of the above buffs again, but at a 90% reduced effectiveness. (Ex. Death gains another Armor Up buff, increasing Armor Rating by 7.5% due to the 90% reduction)
    Additionally, with every hit, she has a 100% chance to Stun the opponent for .75 seconds, and apply 3-7 random debuffs to the opponent, lasting for 3 seconds.

    Passive
    At the beginning of the fight, Death passively applies a permanent Concussion Debuff to the opponent, reducing the opponent's Ability accuracy by 100%.

    Death is relentless in her pursuit of your soul, and all opponent’s abilities are ignored. This means that the opponent cannot gain buffs, apply debuffs, and all other results of abilities are ignored.

    Special Attacks
    All Special Attacks instantly knock out the opponent, and this damage cannot be reduced or avoided.

    So what do you guys think? Too OP? Too weak for Kabam? Let me know! The next potential Act 5 Chapter 4 Boss abilities I’ll be doing is Galacticus, so be sure to check back for that!
  • DarkestDestroyerDarkestDestroyer Posts: 2,874 ★★★★★
    At least be realistic doing them or don't bother, waste of time you won't get back
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