effort points?
Suggestion here..
Maybe random chances of getting 4* or 5* featured champions or getting 4 star from premium cyrstal, immortal fist from max sig crystals, t4cc and t4b from alliance quest shouldnt be random at all. What if the chances cumulatively raise each time as we try.
like if we have %20 chance of getting featured 5 stars with 15k shards. it ll be %10 percent more in 2nd try (%22). 3rd (24,2)
Same things apply for premium crystals maybe different ratio %5 ??
Like wise t4b and t4cc crystals say if %1 chance from alliance quest should increase somehow like %10 aswell. so if we open 5 alliance quest crystal, chance of getting t4cc will be like % 1,610
I believe this kind of game mechanics should bring the interest and fun back. Each time we dont get the prize we want we will have better chance and hope from next one.
BTW. All numbers are given above are just metaphorical.