Etaki_Lirakoi wrote: » White = Normal hit Yellow = Crit Orange = Hit with increased attack from fury/buff Red = Debuff damage (Bleed, shock, poison, etc.)
charaderdude2 wrote: » Etaki_Lirakoi wrote: » White = Normal hit Yellow = Crit Orange = Hit with increased attack from fury/buff Red = Debuff damage (Bleed, shock, poison, etc.) To be honest though,I can't differentiate Fury damage from debuff damage,in the sense of colour.
Mr_Otter wrote: » charaderdude2 wrote: » Etaki_Lirakoi wrote: » White = Normal hit Yellow = Crit Orange = Hit with increased attack from fury/buff Red = Debuff damage (Bleed, shock, poison, etc.) To be honest though,I can't differentiate Fury damage from debuff damage,in the sense of colour. It’s also placement as the red numbers are literally bubbling out of them while orange numbers are within a tight range around impact (and generally Orange Damage is more than Red Tick-for-Tick)