**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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AI Using Specials in Middle of Heavy Attack
Mystic_Mane
Posts: 46 ★
I have noticed this with increasing frequency over the last several weeks. Often I am dodging backwards to avoid a heavy attack, then using a medium attack to dash back in and hit the CPU, only to get smacked in the face by a special that I did not think the CPU was able to launch. By far the worst offenders are characters with two-pronged heavy attacks - I am noticing this all the time with Psylocke, Dormammu, Carnage, etc.
It seems as though the timing has been altered, giving the AI a quicker recovery time after heavy attacks so they can launch specials. I have played this game for years and this is obviously something relatively new. What gives?
It seems as though the timing has been altered, giving the AI a quicker recovery time after heavy attacks so they can launch specials. I have played this game for years and this is obviously something relatively new. What gives?
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