We have recently received a huge update on the Aw defense synergies.
The short answer is yes. But this is not going to be a quick or easy fix. Aside from having to fix the issue that we're having with synergies not working, there is a bigger issue at hand that needs to be addressed as well. With new Unique synergies that supply enhanced abilities, there could be some unexpected surprises when you're fighting a Defender that you didn't know had a Synergy active.
You could be part way through a fight against Hulk (Ragnarok) when suddenly, his SMASH attack becomes Unblockable because he has a synergy with Thor (Ragnarok) that you didn't know was active. Now, we're not saying that this is a bad thing, but we want to give players the chance to be prepared for these kinds of things. We're currently exploring ways that we can do this.
So, yes, we are working on fixing this, but unfortunately, there is more to this issue than just what it seems like on the surface.
From what I can gather is Kabam wants to player to have a way to tell what synergies the defender will have active BEFORE going into the fight.
I don't personally think it is necessary to know exactly what is active, I like being prepared for all synergies, and then discovering which are and are not active as I go. Then, I can communicate that to my BG so they can better prepare for their fights.
Same with masteries. I could join a fight and tell who has Limber or Will Power and let my team know. Many synergies translate the same way like Dark Empowerment or Inhuman Royal Family.
I don't mind knowing ahead of time either, but I am very happy to finally have an update on the issue.