Serious Gold Problem Kabam..
Tom3579
Member Posts: 53 ★
Now I know there are many posts concerning gold on the forums, but they’re valid..
gold is a serious problem in mcoc!
One of the only ways to obtain a lot of gold, is arena, and I speak for a lot of people when I say this, not everyone can grind for gold! I have a life and job that comes first so grinding isn’t an option for me all the time.
At this point I don’t even have enough gold to do one round of arena, I have 34 gold..
I only have 2 r4 5*s and the second isn’t even 4/55 because of my gold issue.
The game has evolved in such a way that we need 5* and 6* champions more and more, and yet kabam hasn’t adapted to the needs of these rank ups.
Kabam.. half pricing your gold crystals wasn’t ever going to fix the gold problem nor will it ever fix it. They aren’t even worth 10 units.
My solution, would be to turn free for all Sunday into a gold realm. This would incentivise a lot more people to run it. I myself never do the free for all as it is a waste of time for end game players. If it were a gold realm, I’d be 100% exploring it every Sunday.
Or at least run a gold realm every once in a while.
Please Kabam, read my words and the communities voice. WE NEED GOLD.
If anyone has anything they’d like to share, please comment below, perhaps kabam will read this, but keep it civil.
gold is a serious problem in mcoc!
One of the only ways to obtain a lot of gold, is arena, and I speak for a lot of people when I say this, not everyone can grind for gold! I have a life and job that comes first so grinding isn’t an option for me all the time.
At this point I don’t even have enough gold to do one round of arena, I have 34 gold..
I only have 2 r4 5*s and the second isn’t even 4/55 because of my gold issue.
The game has evolved in such a way that we need 5* and 6* champions more and more, and yet kabam hasn’t adapted to the needs of these rank ups.
Kabam.. half pricing your gold crystals wasn’t ever going to fix the gold problem nor will it ever fix it. They aren’t even worth 10 units.
My solution, would be to turn free for all Sunday into a gold realm. This would incentivise a lot more people to run it. I myself never do the free for all as it is a waste of time for end game players. If it were a gold realm, I’d be 100% exploring it every Sunday.
Or at least run a gold realm every once in a while.
Please Kabam, read my words and the communities voice. WE NEED GOLD.
If anyone has anything they’d like to share, please comment below, perhaps kabam will read this, but keep it civil.
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This discussion has been closed.
Comments
Since the Mods have emphasized on closing duplicated gold related posts, and encouraged us to continue the feedback on the MERGED gold post, you may want to check out the merged one. Good luck and cheers!
I’m happy to see at least one or two gold post pop up and get closed each day just because it’s a constant reminder to kabam it’s a real issue.
Kabam pushing everyone into one post without giving a solution is complete bs. In one post they can easily ignore the issue, with loads it’s more of a louder shout(my opinion).
I'm waiting for the "do only map 3 AQ" comments and "don't whin" comments as well.
LOL, joke aside, glad to see more folks standing up and voicing their ACTUAL CONCERN.
1-Have yet to experience a 6* to rank up to R1.
2-Have yet progressed(had good RGN) to start thinking about creating a 5* team.
3-Have already maxed out everything they need.
4-Are a troll
When it costs 420k+ gold to rank a 6* to 1-R1, its time to increase gold for end game players or start running a gold event. Even if it’s once a month would be helpful and take the edge off things.
I’m happy to have a bottle neck for rank ups but when it’s more than one bottle neck it’s get quite tiresome. We already have t1a as a bottle neck so why make gold a bottle neck aswell?
Doesn’t being able to rank up and play with a new champ straight away generate more revenue? Instead of grinding arena for gold?
Kabam designs a game that has a lot of variables involved (gold, ISO, catylysts, ranking speed, crystal opening rate etc..).
The speed or progress in the game is kept in check by keeping those variables in check (they don't let each of those numbers get past a certain point through limitations).
Kabam looks at all the variables in the game and probably converts all of that to a number that represents "progress", then designs content around that progress number.
They probably use a simulator to test what changes impact what areas in the game, so everything is done deliberately.
They can simulate what happens to that progress number by makes changes to their "gold availability number" or making changes to the "energy cap number".
There's a lot of variables to consider and a lot of complex relationships that need to be carefully designed and managed so the game is kept in balance.
Right now the game is not in balance in regards to gold but Kabam insists that it is. I'm not sure what their plan is. I hope they increase it, but it doesn't seem like they are.
The time the T1A/T4B complaints stopped was around last Cyber Monday when they had offers for like 20+ T4B across all the unit deals. Although with gold, I feel like it will be a lot more tricky to find the sweet spot. The "going-rate" for gold is $8-10 per mil and I don't think Kabam will ever reach upon those numbers.
See this is what bugs me. Kabam starves the community of resources so badly that players are dying to spend money to barely rank up one champion out of a 100+ champions.
Buying gold crystals isn't a solution. A healthy balanced game doesn't force players to spend on gold for every rank up. If our main source of gold (aside from doing our best in arena) becomes gold crystals, this game will be pretty much dead or on the quick road to shutting down.
I find this very much not true. I'm constantly looking to upgrade champs and have upgrade six stars too
Well, yeah, they're a business and trying to make money. If all in game resources were plentiful and readily available, then they would barely sell any in their offers. I mean, I haven't had time to grind arenas and I'm feeling the gold crunch, too. Really, there are two basic ways they can make rank up material offers appealing. They can offer materials that a player isn't far enough along in the game to acquire or they can offer materials that are readily available, but tedious and time consuming to grind for.
Not even close.
This game is not like walking up to a store and asking for free clothes because you don't have money.
This game is like a city that is being run by Kabam and they're increasing the rent so badly that everyone's leaving or about to leave.
@Blax4ever said it best:
We are still using tiny heals and revives on champs with 25k health. Those potions may have been great when 5/50 were still uncommon, but now we are up to r2 6* and the current level of gold income, potion efficiency and stash limits are not increased to support it.
Quality of life improvements would make a lot of people happy. Right now it’s just tedious.
----kabam's objective----
If I am wrong please tell me how to keep a gold balance capable of level up 5* and 6*
I have enough T2a and t4cc to R4 my X-23, Iceman or even R5 a few 4*.
Yet I’m waiting on gold/t1a.
So any advice how to release the gold bottle neck is welcome.
Kinder like releasing a snake to kill a mouse in your house.
Grinding's not enough.