Make Colossus colossal again!
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Colossus has been a laughingstock in the MCOC ever since the beginning. Worse, he’s used as an insult like “I hope you get many Colossuses!”. It breaks my heart, Colossus is one of my favourite super-heroes. A rework is necessary.
First of all, Colossus is truly colossal. According to the Marvel database, in his transformed form he measures 7'5" (2.26 meters). In the MCOC game, he is as big as the most regular champions. For instant, the Kingpin is 6' 7" (2.0 meters) and towers above him. That should be changed.
Secondly, Colossus is truly mighty. Again, according to the Marvel database, he can lift up to 75 tons. But in the MCOC, he can’t pack a punch. He simply lacks the necessary damage buffs to make him a strong opponent. I know Kabam decided for him to be a defensive character. I do not wish to change that. I do wish that his armor also makes he can hit quite hard.
Kabam can do this in three ways.
The Unstoppable Colossus should also get a change to, adding the same Armor Break to the Special Attack and the same Armor Pierce when critting. He also should have a double Armor buff, because he has armor as Colossus and armor as the Avatar of Cyttorak. Like Juggernaut, he should be Unstoppable in the beginning of the fight even when unduped. He should also have the same Stagger effect so he can act out his class advantage.
Discuss.
First of all, Colossus is truly colossal. According to the Marvel database, in his transformed form he measures 7'5" (2.26 meters). In the MCOC game, he is as big as the most regular champions. For instant, the Kingpin is 6' 7" (2.0 meters) and towers above him. That should be changed.
Secondly, Colossus is truly mighty. Again, according to the Marvel database, he can lift up to 75 tons. But in the MCOC, he can’t pack a punch. He simply lacks the necessary damage buffs to make him a strong opponent. I know Kabam decided for him to be a defensive character. I do not wish to change that. I do wish that his armor also makes he can hit quite hard.
Kabam can do this in three ways.
- They can add an Armor Break to his Special Attacks. Most armored champions have Armour Break, Colossus being the exception. That should be changed. I think it should be similar to the Hulkbuster.
- They can add an Armor Piercing passive when he lands a critical hit similar to Winter Soldier. This will boost his damage output considerably.
- They can change add a new buff called Steel Fist or something to the signature ability on top of the current extra Armor Up. Steel Fist adds up Armor Score to the damage, starting with 25% at level 1 and going up to 195% at level 99. This buff is triggered simultaneously with the Armor Up so you also have at least one Armor damage boost. The Steel Fist buff is not added to the 130% Armor Score added to the Special Attack damage, but will it replace it when it is above 130% (thus, even if you have Steel Fist active, you always have +130% Armor Score damage boost).
The Unstoppable Colossus should also get a change to, adding the same Armor Break to the Special Attack and the same Armor Pierce when critting. He also should have a double Armor buff, because he has armor as Colossus and armor as the Avatar of Cyttorak. Like Juggernaut, he should be Unstoppable in the beginning of the fight even when unduped. He should also have the same Stagger effect so he can act out his class advantage.
Discuss.
4
Comments
That looks like that would kill me tbh.