New Masteries

StrStr Posts: 440 ★★
We havent seen new masteries in quite some time and just wanted to give the community chance to come up with ideas for kabam to see.

Some masteries i would like to see
- potent poison - (deepwounds equivalent for poison)
- diversity - gain health/attack for each different class of champion in your team with up to 2% per class (thats a 10% possible bonus in total.) 0.4% per stage with 5 stages
- resist degen - up to 30% in 3 stages.

Any other ideas?

Comments

  • FR33_HUG5FR33_HUG5 Posts: 818 ★★★
    Street smarts. 3 tiers. Each tier adds +1% to a specific class of champion for a maximum of +3%. Unlocked with carbon cores.

    5 for level 1
    10 for level 2
    15 for level 3

    Max +3% physical resistance for skill champions.
    Max +3% energy resistance for tech champions.
    Max +3% power gain for cosmic champions.
    Max +3% evade for science champions.
    Max +3% regeneration for Mutant champions.
    Max +3% debuff resistance for mystic champions.

    Also added is +3% max critical chance rating for all champion classes.

  • StrStr Posts: 440 ★★
    FR33_HUG5 wrote: »
    Street smarts. 3 tiers. Each tier adds +1% to a specific class of champion for a maximum of +3%. Unlocked with carbon cores.

    5 for level 1
    10 for level 2
    15 for level 3

    Max +3% physical resistance for skill champions.
    Max +3% energy resistance for tech champions.
    Max +3% power gain for cosmic champions.
    Max +3% evade for science champions.
    Max +3% regeneration for Mutant champions.
    Max +3% debuff resistance for mystic champions.

    Also added is +3% max critical chance rating for all champion classes.

    Wow. Sounds like a nice idea.
  • Blax4everBlax4ever Posts: 683 ★★★
    They should redo all of the class masteries except Mystic Dispersion.

  • StrStr Posts: 440 ★★
    Blax4ever wrote: »
    They should redo all of the class masteries except Mystic Dispersion.

    A more effective fury one would be nice.
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