demed wrote: » This is self explanatory. The way his ability works on sp1 has been changed. Debuffs activate with a delay now. This was not even raised in the announcement.
charaderdude2 wrote: » demed wrote: » This is self explanatory. The way his ability works on sp1 has been changed. Debuffs activate with a delay now. This was not even raised in the announcement. Didn't it always activate with a delay of x seconds based on (I can't remember)?
Cujo999 wrote: » charaderdude2 wrote: » demed wrote: » This is self explanatory. The way his ability works on sp1 has been changed. Debuffs activate with a delay now. This was not even raised in the announcement. Didn't it always activate with a delay of x seconds based on (I can't remember)? Yeah, .6 second delay per champ alive on the opposite team.
VolumeOne wrote: » I noticed this as well and recorded the video and sent it in; however, I tested it in a duel and there was no delay. If it is a bug I put in a ticket but if this is event specific it's not rad as it's not in the changelog.
Kabam Miike wrote: » VolumeOne wrote: » I noticed this as well and recorded the video and sent it in; however, I tested it in a duel and there was no delay. If it is a bug I put in a ticket but if this is event specific it's not rad as it's not in the changelog. Where did you notice the delay? If it was in an Arena fight, that could happen depending on how many Champions are still alive. If it was in a Quest, or something, where was that?
VolumeOne wrote: » Kabam Miike wrote: » VolumeOne wrote: » I noticed this as well and recorded the video and sent it in; however, I tested it in a duel and there was no delay. If it is a bug I put in a ticket but if this is event specific it's not rad as it's not in the changelog. Where did you notice the delay? If it was in an Arena fight, that could happen depending on how many Champions are still alive. If it was in a Quest, or something, where was that? Hey @Kabam Miike , It was in the new event quest; Aria replied to my ticket and I have given them the extras of the device and a video attachment. I think the majority of the upset is this has happened while fighting against void but not as void. It has never happened before even in arena fights.
Kabam Miike wrote: » VolumeOne wrote: » Kabam Miike wrote: » VolumeOne wrote: » I noticed this as well and recorded the video and sent it in; however, I tested it in a duel and there was no delay. If it is a bug I put in a ticket but if this is event specific it's not rad as it's not in the changelog. Where did you notice the delay? If it was in an Arena fight, that could happen depending on how many Champions are still alive. If it was in a Quest, or something, where was that? Hey @Kabam Miike , It was in the new event quest; Aria replied to my ticket and I have given them the extras of the device and a video attachment. I think the majority of the upset is this has happened while fighting against void but not as void. It has never happened before even in arena fights. Thank you! I'm gonna grab that video from Aria and we'll see what could be up. This is not something that should be happening, and we're not sure why this ability would be seeing the opponent as part of a "team".
Deadbyrd9 wrote: » Is the delay supposed to be on both and he was just not working as intended?
EggmanPEI wrote: » With the upcoming AW Season 2 starting up next week, this is a fairly serious issue for path 6 players who use Void against node 24 opponents. The aforementioned timer delays against our attack team translates to roughly an extra 11 seconds of fighting before we are able to activate our Fear of the Void.. and then more timer delay as we begin to apply our next round of debuffs. It might not sound like much but in higher tiers of AW, every second counts. I'm hoping to see a fix for this before the next season starts.
MostWanted wrote: » EggmanPEI wrote: » With the upcoming AW Season 2 starting up next week, this is a fairly serious issue for path 6 players who use Void against node 24 opponents. The aforementioned timer delays against our attack team translates to roughly an extra 11 seconds of fighting before we are able to activate our Fear of the Void.. and then more timer delay as we begin to apply our next round of debuffs. It might not sound like much but in higher tiers of AW, every second counts. I'm hoping to see a fix for this before the next season starts. If they don't fix this bug before the war, I want my generic gem back. I spent my only 5* generic for this hero just because of the war. If I can't use this ability well or the abilities of void change, I want my resources back. I don't forget the bug of hyperion that made him activating willpower during the cooldown of regeneration. They fixed it immediately.