Fireatwill wrote: » Anyone with half a brain knows that prestige has no bearing on "experience". Correct this logical error immediately please, and maybe we'll pretend it didn't happen.
ArmandStar wrote: » supposedly the cutoff has the purpose of preventing new players from reaching the 5* crystal, and yet the cutoff is also stopping players that are very obviously endgame players. the cutoff is there to prevent 5* crystals to fall in the hands of players that aren't ready for them, and yet, the cutoff si also preventing players that already have 5* and even 6* champs
DNA3000 wrote: » ArmandStar wrote: » supposedly the cutoff has the purpose of preventing new players from reaching the 5* crystal, and yet the cutoff is also stopping players that are very obviously endgame players. the cutoff is there to prevent 5* crystals to fall in the hands of players that aren't ready for them, and yet, the cutoff si also preventing players that already have 5* and even 6* champs Kabam is being their usual eloquent selves, but it is common for MMOs to gate this kind of reward based on the existing strength of the player's resources, which in our case is our roster. There is no perfect judge of roster, but prestige is a reasonable metric for gating higher strength roster components relative to the existing strength of the player's roster. It generally has nothing to do with whether a player is "ready" for those rewards because that's an impossible to judge metric. You're seeing this as a case where if a player has already achieved the goal of gaining some 5* champions then by definition they are ready to earn more in an event like this. And that would be true, if that was the logic behind the gating. But the expressed logic is, frankly, Kabam-sensical as it often is. The actual reason for a game designer doing this is generally so that the reward strength relative to the existing strength is not higher than a certain (sometimes qualitative amount). To vastly oversimplify, if a player has one 5* champion, then giving them the opportunity to earn another one in this event is giving them the opportunity to double they 5* roster, which is a huge relative reward. On the other hand, giving that opportunity to someone with twenty 5* champions is a proportionately less valuable reward. The prestige gate is there to very roughly ensure the relative value of the reward doesn't exceed some value.
Lovingkid wrote: » Who are u to say yhat? I say all 100% act 5 beaters should get the highest milestone
Woody_feder wrote: » Totally agree this this thought. I am uncollected and I did it with "lesser" champs. My prestige is only 3.9k. I don't even qualify for the 5* crystal....
ArmandStar wrote: » supposedly the cutoff has the purpose of preventing new players from reaching the 5* crystal, and yet the cutoff is also stopping players that are very obviously endgame players.