Class mastery update suggestions
Out of all the class masteries, the ONLY one worth maxing out is MD, after pure skill got nerfed.
Since the unlock costs are the same, and they are essentially a waste of space on the mastery tree, maybe it's time to bring the others in line with the mystic class.
Here are a few ideas I came up with.
How about we come up with some ideas?
MD is the best one, no comments there.
Collar Tech is pretty cool, maybe just bump up the power inhibition to idk, 25%?
Pure skill used to be great, just need to bring it back to the way it was. Kabam miike essentially said that r3 was already sufficient, such that the higher ranks are worthless. This needs a change, or maybe change to something like added ability accuracy.
Mutagenesis is a joke. How about making it so that special damage is increased instead? Maybe start at 4% and have it at 20% increased special damage on r5?
Serum Science.... Maybe increase both physical and energy resistance to around 20%, along with an extra 10% armor increase?
Cosmic awareness... How about, with a trigger, (ending a 5 hit combo, or each crit, heavy attack, or something similar), you have a 33% chance to gain a random permanent buff, which can infinitely stack? These can be fury (5% increased attack) precision (5% increased crit rate), cruelty (10% increased crit damage), armor (5% increased armor), physical or energy resistance (5% increased resistance), and so on.
What do you guys think?