Hulk_77 wrote: » Feedback: I think it moves a little too slow. Slides with little to no text could be briefer. You should suggest nodes that fit each defender. Cosmic Spider-Man needs to move from 5 up to 2. He is a far better defender than Venompool, KG, and Hyperion. Sabretooth isn't a good defender. He never gets kills in my experience (Tier 2/3). Neither does Thor Ragnarok for that matter.
mum_m2 wrote: » King Groot is very easy to defeat. His specials are very easy to ready and get around. Where as venom is much more aggressive and reluctant to use his sp1. There's still a lot of people out there not comfortable with his sp2. Cable's Sp1 is completely evade-able. If people duel him to get the timing right, it's a really easy fight. Rhino is easy for anyone who cleared RTTL. In lower tiers he's tough, but higher tiers he's a breeze. I think electro, despite being a 4* is better. MODOK on the boss node may be more difficult, but Spiderman pretty much anywhere else is harder. void is more difficult than both. No way thor ragnarok, kingpin, or taskmaster get more kills the BPCW. Taskmaster maybe, but while he becomes debuff immune, he doesn't do anything aside from that. Sentinels lose so much value since they are prevalent in AQ. Still worthy of being in the top 5, but make one mistake with spiderman se and it's half over for you. Sentinels are completely evade-able - even with full analysis are still pretty easy to clear out. Tech Class is loaded with good defenders also. Could honorably mention doc oc, has long reach, ultrons for their durability and evade, war machine for the unblockable sp1, yondu for the bleed and taking away your ability to parry light attacks.