Android shouldn't get compensation for the IOS problems
Felganos
Member Posts: 259 ★★
My point is put simply, This only affected IOS users so why should Android get a cut of our compensation?
1
This discussion has been closed.
Comments
I think you also need separate legend run for Android devices
Because a **** ton of people will quit because of possible permanent damage to their device
just wow the level of ego is unbelievable. Need I remind you for months android users have lots and lots of lag time and crashing issues which are still not fixed at all. Let's not forget alliances are made up of 30 players and not all of them have IOS only. My f'in game crashes and I can still see the freakin code in the game after some crashes. Lets not forget android users can't do a legends run. Android users need to wait atleast 5 mins to join the game and 1 min to just start a fight.
I play on both iOS and Android phone anyways so it's impossible to differentiate by kabam at their end.
Personally im an IOS user but i dont mind about compensation to android users at all. Still i have heard even android users have slowmotion fight as well. Im not sure of that, but maybe they're already used to the slo-mo thing that now this overheating problem is just another small thing to complain about. Months ago no one post something like: "Im an android user! Give me compensation now and don't give it to IOS users!!"
Because they also have been running into issues...don’t make it an “us vs them” thing, dude...
Agree. Let's a SMART CONSUMERS or CUSTOMERs. Let us stand united, and let it be "CUSTOMERS vs BAD company". Let's avoid being "some uneducated small kids" and start a Android vs IOS war and fight among customers/players. It has always been US players vs bad company since day 1, since v12.0, since v19.0 and so on.
Man, how low can you get. I've an iOS device as well as Android. Do I get compensation or not?
Then iOS users can't compete for Legend titles