A few simple ideas

G'day guys,
Hope all is well!
1. In alliance wars/quests it would be great to see the defeated defenders avatar remain on the node but with a red X through it (much the same as a previous splash/loading screen i think for an xmen orientated theme).. this would help others in the alliance to see a particular players fight path and know who they have defeated and identify harder opponents etc
2. Signature ability level appear as a small number on the avatar.. this will make it easier to view the opponents sig level without having to go into any new screens or info pages 0 or no number at all could mean not duped or awakened...
3. zooming in and out of the champion list to help with having more choice visible on screens.. this will help with champion selection for quests,rankups etc
4. Auto path selector... basically choosing a set path in a quest so autofight can also move to next tile and begin the fights following the set choice made at beginning of quest(story and event quests) and continuing until selected champ is ko'd at that point the set path needs to be re-approved with new champ to continue on chosen path
Thank you for taking the time to read this and have a great day
Hope all is well!
1. In alliance wars/quests it would be great to see the defeated defenders avatar remain on the node but with a red X through it (much the same as a previous splash/loading screen i think for an xmen orientated theme).. this would help others in the alliance to see a particular players fight path and know who they have defeated and identify harder opponents etc
2. Signature ability level appear as a small number on the avatar.. this will make it easier to view the opponents sig level without having to go into any new screens or info pages 0 or no number at all could mean not duped or awakened...
3. zooming in and out of the champion list to help with having more choice visible on screens.. this will help with champion selection for quests,rankups etc
4. Auto path selector... basically choosing a set path in a quest so autofight can also move to next tile and begin the fights following the set choice made at beginning of quest(story and event quests) and continuing until selected champ is ko'd at that point the set path needs to be re-approved with new champ to continue on chosen path
Thank you for taking the time to read this and have a great day
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