Ghost Rider fate seal

Crimson8399Crimson8399 Member Posts: 767 ★★★
So it says nullify all buffs but it doesn't affect passive buffs. If this is not a glitch they need to change the way it's written in the special description because it's very misleading.

Comments

  • Spidey983Spidey983 Member Posts: 93
    I think his l3 can get all buffs, passive or not... But I'm not sure though.
  • MagrailothosMagrailothos Member Posts: 6,212 ★★★★★
    edited August 2018
    No, Fate Seal can't affect Passive effects. The main significant differential between something Active and Passive is that Active effects can be affected by other modifiers (shrugs, nullifiers, node-based reduction or extension) whilst Passive effects can't be. Fate Seal will therefore prevent original Iron Man gaining his Arc Overload; but won't stop IMIF gaining his passive Armour Ups.

    There are no 'Passive buffs/debuffs' - debuff (by current definition) means an Active effect. However, Kabam has been stretching the definition more and more lately; especially with champs such as IMIW. This has led to occasional oddities such as Wasps 'Passive Stun' being able to affect enemies on debuff-immune nodes, but not those on Stun-immunes nodes.

    Very few champs (Gladiator Hulk being the only example I can think of) have abilities triggered when they are afflicted with Passive effects.
  • V1PER1987V1PER1987 Member Posts: 3,474 ★★★★★
    No, Fate Seal can't affect Passive effects. The main significant differential between something Active and Passive is that Active effects can be affected by other modifiers (shrugs, nullifiers, node-based reduction or extension) whilst Passive effects can't be. Fate Seal will therefore prevent original Iron Man gaining his Arc Overload; but won't stop IMIF gaining his passive Armour Ups.

    There are no 'Passive debuffs' - debuff (by current definition) means an Active effect. However, Kabam has been stretching the definition more and more lately; especially with champs such as IMIW. This has led to occasional oddities such as Wasps 'Passive Stun' being able to affect enemies on debuff-immune nodes, but not those on Stun-immunes nodes.

    Very few champs (Gladiator Hulk being the only example I can think of) have abilities triggered when they are afflicted with Passive effects.

    Goldpool has a synergy with AV that makes their bleeds passive now so CB, AV, KP, Blade, etc can’t shrug them off or reduce their duration. It’s pretty nice actually.
  • MagrailothosMagrailothos Member Posts: 6,212 ★★★★★
    V1PER1987 wrote: »
    No, Fate Seal can't affect Passive effects. The main significant differential between something Active and Passive is that Active effects can be affected by other modifiers (shrugs, nullifiers, node-based reduction or extension) whilst Passive effects can't be. Fate Seal will therefore prevent original Iron Man gaining his Arc Overload; but won't stop IMIF gaining his passive Armour Ups.

    There are no 'Passive debuffs' - debuff (by current definition) means an Active effect. However, Kabam has been stretching the definition more and more lately; especially with champs such as IMIW. This has led to occasional oddities such as Wasps 'Passive Stun' being able to affect enemies on debuff-immune nodes, but not those on Stun-immunes nodes.

    Very few champs (Gladiator Hulk being the only example I can think of) have abilities triggered when they are afflicted with Passive effects.

    Goldpool has a synergy with AV that makes their bleeds passive now so CB, AV, KP, Blade, etc can’t shrug them off or reduce their duration. It’s pretty nice actually.

    Really? Neat.
  • Eb0ny-O-M4wEb0ny-O-M4w Member Posts: 14,159 ★★★★★
    So it says nullify all buffs but it doesn't affect passive buffs. If this is not a glitch they need to change the way it's written in the special description because it's very misleading.

    It says it can nullify "buffs". Therefore, it doesn't nullify "passive" abilities.
    Passive buffs don't exist, and saying that will only making it worse for when you try to know more about character abilities
  • FR33_HUG5FR33_HUG5 Member Posts: 1,196 ★★★★
    In short; it appears that Kabam is changing the rules, while trying not to make it obvious that they are changing said rules. And getting called on the carpet for it.
  • V1PER1987V1PER1987 Member Posts: 3,474 ★★★★★
    So it says nullify all buffs but it doesn't affect passive buffs. If this is not a glitch they need to change the way it's written in the special description because it's very misleading.

    It says it can nullify "buffs". Therefore, it doesn't nullify "passive" abilities.
    Passive buffs don't exist, and saying that will only making it worse for when you try to know more about character abilities

    A buff is something that enhances a characters stats or abilities. So what would you call IMIW’s molecular armor?
  • Primmer79Primmer79 Member Posts: 2,968 ★★★★
    V1PER1987 wrote: »
    So it says nullify all buffs but it doesn't affect passive buffs. If this is not a glitch they need to change the way it's written in the special description because it's very misleading.

    It says it can nullify "buffs". Therefore, it doesn't nullify "passive" abilities.
    Passive buffs don't exist, and saying that will only making it worse for when you try to know more about character abilities

    A buff is something that enhances a characters stats or abilities. So what would you call IMIW’s molecular armor?

    Kabam "buffed" luke cage and red hulk. Can ghost rider make them revert back to what they were?
  • V1PER1987V1PER1987 Member Posts: 3,474 ★★★★★
    Primmer79 wrote: »
    V1PER1987 wrote: »
    So it says nullify all buffs but it doesn't affect passive buffs. If this is not a glitch they need to change the way it's written in the special description because it's very misleading.

    It says it can nullify "buffs". Therefore, it doesn't nullify "passive" abilities.
    Passive buffs don't exist, and saying that will only making it worse for when you try to know more about character abilities

    A buff is something that enhances a characters stats or abilities. So what would you call IMIW’s molecular armor?

    Kabam "buffed" luke cage and red hulk. Can ghost rider make them revert back to what they were?

    You tell me. Have you ever tried it?
  • Eb0ny-O-M4wEb0ny-O-M4w Member Posts: 14,159 ★★★★★
    V1PER1987 wrote: »
    So it says nullify all buffs but it doesn't affect passive buffs. If this is not a glitch they need to change the way it's written in the special description because it's very misleading.

    It says it can nullify "buffs". Therefore, it doesn't nullify "passive" abilities.
    Passive buffs don't exist, and saying that will only making it worse for when you try to know more about character abilities

    A buff is something that enhances a characters stats or abilities. So what would you call IMIW’s molecular armor?

    Passive armor maybe? A charge that gives him more armor?
    Anyway, this game uses the word "buff" and "passive" in two separate ways. If you want to join the two together it will be more complicated to understand every ingame ability
  • V1PER1987V1PER1987 Member Posts: 3,474 ★★★★★
    V1PER1987 wrote: »
    So it says nullify all buffs but it doesn't affect passive buffs. If this is not a glitch they need to change the way it's written in the special description because it's very misleading.

    It says it can nullify "buffs". Therefore, it doesn't nullify "passive" abilities.
    Passive buffs don't exist, and saying that will only making it worse for when you try to know more about character abilities

    A buff is something that enhances a characters stats or abilities. So what would you call IMIW’s molecular armor?

    Passive armor maybe? A charge that gives him more armor?
    Anyway, this game uses the word "buff" and "passive" in two separate ways. If you want to join the two together it will be more complicated to understand every ingame ability

    Well both Iron Men trigger something to enhance their armor stat. At their core they serve the same function, although IMIW’s has a few added effects. They have the same icon. The only different is one is active and one is passive. Look at say Jugg’s fury versus Sabretooth’s. One is active and one is passive but they both serve the same function, to raise attack. They just make things passive so nothing can interact with it, therefore making content more challenging. We will just have to get used to active and passive buffs even though we all may not agree on the specific terminology.

    On a side note why did someone come in to just flag every single comment in this thread?
  • EvilEmpireEvilEmpire Member Posts: 639 ★★★
    Pretty sure a buff and a debuff were words coined by the community that the game adopted. They imply positive or negative effect. An armour passive or regen passive is still a “buff” but they keep rewriting the rules because they were short sighted when handing out abilities when it came to interactions with other broken concepts like original WP and MD. Can you imagine how ridiculous a champ like ST would be against a magik if his regen stacks weren’t passive. Anyways the guys that make this game can continue to make weak excuses/reasons for why abilities don’t work anymore but at the very least they need to do periodic rank down events to account for the endless backwards nerfing that’s become the norm in MCOC. The medusa/IWIM interaction is ridiculous imo, she’s not even an old champ and already they just nuked her ability 🙄
  • V1PER1987V1PER1987 Member Posts: 3,474 ★★★★★
    EvilEmpire wrote: »
    Pretty sure a buff and a debuff were words coined by the community that the game adopted. They imply positive or negative effect. An armour passive or regen passive is still a “buff” but they keep rewriting the rules because they were short sighted when handing out abilities when it came to interactions with other broken concepts like original WP and MD. Can you imagine how ridiculous a champ like ST would be against a magik if his regen stacks weren’t passive. Anyways the guys that make this game can continue to make weak excuses/reasons for why abilities don’t work anymore but at the very least they need to do periodic rank down events to account for the endless backwards nerfing that’s become the norm in MCOC. The medusa/IWIM interaction is ridiculous imo, she’s not even an old champ and already they just nuked her ability 🙄

    You know you can just work around that right? Just use L2s and only use MM combos when he has armor. I know it’s not as easy as hit an L1 and forget about it, but it’s not like the end of the world.
  • MagrailothosMagrailothos Member Posts: 6,212 ★★★★★
    edited August 2018
    V1PER1987 wrote: »

    On a side note why did someone come in to just flag every single comment in this thread?

    This.

    Some people just have too much time on their hands (Says the guy trying to explain the semantics of a mobile game on a public forum...).

    Unfortunately I suspect that the Flags will keep flying until Kabam introduces a 'Disagree' option to respond to people's statements.
  • EvilEmpireEvilEmpire Member Posts: 639 ★★★
    V1PER1987 wrote: »
    EvilEmpire wrote: »
    Pretty sure a buff and a debuff were words coined by the community that the game adopted. They imply positive or negative effect. An armour passive or regen passive is still a “buff” but they keep rewriting the rules because they were short sighted when handing out abilities when it came to interactions with other broken concepts like original WP and MD. Can you imagine how ridiculous a champ like ST would be against a magik if his regen stacks weren’t passive. Anyways the guys that make this game can continue to make weak excuses/reasons for why abilities don’t work anymore but at the very least they need to do periodic rank down events to account for the endless backwards nerfing that’s become the norm in MCOC. The medusa/IWIM interaction is ridiculous imo, she’s not even an old champ and already they just nuked her ability 🙄

    You know you can just work around that right? Just use L2s and only use MM combos when he has armor. I know it’s not as easy as hit an L1 and forget about it, but it’s not like the end of the world.

    Yeah I know how to fight iwim, initially I actually thought it was a great idea to get everyone’s Medusa off of AWD and cause some organic diversity, it’s just more frustrating because they are clearly on a medusa retirement kick right now. It’s not the end of the world for me I pulled a 6* proxima and it’s great for the fortunate guys who manage to get the new champs early im just not a fan of the ongoing retirement/backwards nerfing strategy they’ve adopted.
  • V1PER1987V1PER1987 Member Posts: 3,474 ★★★★★
    EvilEmpire wrote: »
    V1PER1987 wrote: »
    EvilEmpire wrote: »
    Pretty sure a buff and a debuff were words coined by the community that the game adopted. They imply positive or negative effect. An armour passive or regen passive is still a “buff” but they keep rewriting the rules because they were short sighted when handing out abilities when it came to interactions with other broken concepts like original WP and MD. Can you imagine how ridiculous a champ like ST would be against a magik if his regen stacks weren’t passive. Anyways the guys that make this game can continue to make weak excuses/reasons for why abilities don’t work anymore but at the very least they need to do periodic rank down events to account for the endless backwards nerfing that’s become the norm in MCOC. The medusa/IWIM interaction is ridiculous imo, she’s not even an old champ and already they just nuked her ability 🙄

    You know you can just work around that right? Just use L2s and only use MM combos when he has armor. I know it’s not as easy as hit an L1 and forget about it, but it’s not like the end of the world.

    Yeah I know how to fight iwim, initially I actually thought it was a great idea to get everyone’s Medusa off of AWD and cause some organic diversity, it’s just more frustrating because they are clearly on a medusa retirement kick right now. It’s not the end of the world for me I pulled a 6* proxima and it’s great for the fortunate guys who manage to get the new champs early im just not a fan of the ongoing retirement/backwards nerfing strategy they’ve adopted.

    Unfortunately that’s the trend that most ongoing games adopt. As the game changes and evolves, champs become more obsolete. I’m not saying it’s right that they do it, or even target specific champs, but that’s the game. That’s how they are able to keep things fresh. People are starting to realize the trinity isn’t the be all end all now too. I remember when Ultron was the ultimate defender and was the main AW boss. Now I don’t even see him on defense anymore.
  • EvilEmpireEvilEmpire Member Posts: 639 ★★★
    V1PER1987 wrote: »
    EvilEmpire wrote: »
    V1PER1987 wrote: »
    EvilEmpire wrote: »
    Pretty sure a buff and a debuff were words coined by the community that the game adopted. They imply positive or negative effect. An armour passive or regen passive is still a “buff” but they keep rewriting the rules because they were short sighted when handing out abilities when it came to interactions with other broken concepts like original WP and MD. Can you imagine how ridiculous a champ like ST would be against a magik if his regen stacks weren’t passive. Anyways the guys that make this game can continue to make weak excuses/reasons for why abilities don’t work anymore but at the very least they need to do periodic rank down events to account for the endless backwards nerfing that’s become the norm in MCOC. The medusa/IWIM interaction is ridiculous imo, she’s not even an old champ and already they just nuked her ability 🙄

    You know you can just work around that right? Just use L2s and only use MM combos when he has armor. I know it’s not as easy as hit an L1 and forget about it, but it’s not like the end of the world.

    Yeah I know how to fight iwim, initially I actually thought it was a great idea to get everyone’s Medusa off of AWD and cause some organic diversity, it’s just more frustrating because they are clearly on a medusa retirement kick right now. It’s not the end of the world for me I pulled a 6* proxima and it’s great for the fortunate guys who manage to get the new champs early im just not a fan of the ongoing retirement/backwards nerfing strategy they’ve adopted.

    Unfortunately that’s the trend that most ongoing games adopt. As the game changes and evolves, champs become more obsolete. I’m not saying it’s right that they do it, or even target specific champs, but that’s the game. That’s how they are able to keep things fresh. People are starting to realize the trinity isn’t the be all end all now too. I remember when Ultron was the ultimate defender and was the main AW boss. Now I don’t even see him on defense anymore.

    Have zero problem with an evolving meta, the shortcomings of the design team is just becoming more and more disappointing. They have to constantly burn the previous bridges because they can’t keep the variety of interactions working in harmony.

    The previous buff eradicators like magik, GR and Dorm and the power interaction that had with MD created a problem where they had exhausted any form of challenges they could create with Buffs because those champs feasted on them, look at red skull and red symbiote in this months EQ. If you have the champs that punish buffs they are a joke if you don’t your gonna have a considerably harder time with the content.

    As much as I love ongoing games I’m really starting to see the downside that they cannot truly create a masterpiece because something is always broken or being nerfed and making money takes a front seat over creating a great game with balance, a truly sad revelation.
  • XxOriginalxXXxOriginalxX Member Posts: 1,324 ★★★
    So it says nullify all buffs but it doesn't affect passive buffs. If this is not a glitch they need to change the way it's written in the special description because it's very misleading.

    Yeah, passive buffs is an impossible thing in this game
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