Proposal: Tiered 5* Basic Crystal System
Introduction
As the basic pool of 5* champs continues to balloon, each new batch of champs added diminishes the likelihood a player will pull the champs they most desire. And with the new featured 5* crystal format -- which includes 24 curated champs, among them them six new champs -- players still have only a flat 4.16% chance to pull their desired champ.
The issue with a system that subverts any way for its player base to target their desired champs (excluding featured Grandmaster crystals, which of course cost a lot of money -- approximately $10 worth of units per crystal) is that it creates a massive discrepancy in rng (random number-generator; aka “luck”) among its player base, which leads to widely uneven roster evolution.
For example, Player A could get incredibly lucky and pull Stark Spider-Man, Blade, and Ghost Rider with his first three basic 5* crystals; while Player B could pull Spider-Gwen, Iron Patriot, and Colossus with hers. If we assume both players in this scenario worked equally as hard -- completed the same content in the same amount of time with the same amount of items -- to get the (same amount of) 5* shards needed to open the crystals from which they pulled these champions, then Player B has been given a massive obstacle that Player A wasn’t simply because of luck. While I believe that luck needs to play some role in the crystals to avoid everyone having the same champions (roster redundancy), I also believe that players should have considerably more influence on the champions they pull.
My proposed solution is a…
tiered 5* crystal system
All the basic champs are separated into one of five tiers based on supposed overall usefulness; each tier has its own basic 5* crystal; and each crystal has its own shards cost. These crystals would still produce a champ randomly, but the pool for each would be considerably smaller, making it easier for players to target which champs (or which level of “usefulness”) they want.
The term “God Tier” has wiggled its way into the MCOC community lexicon by now, but of course Kabam couldn’t put such a brazen label on its champs (imagine a “**** Tier” crystal, lol!). So instead, the tiers could simply be numerical. The cost of each tier would have a large enough variance that players would have a considerable decision to make -- do they want to go the “cheapest” route and collect as many champs as they can, perhaps for arena use; or would they rather pay a huge sum of shards (and be required to wait longer between opening crystals in order to save enough shards) for a more useful champ?
Tier 5 (least “useful”)
Cost: 7.5k shards
Champs: Colossus, Iron Fist, Iron Man, Iron Patriot, Hulkbuster, Gambit, Cyclops (Blue), Captain America, Spider-Gwen, Daredevil (Netflix), Groot, She-Hulk, Falcon, Howard the Duck
Tier 4
Cost: 10k shards
Champs: Cyclops (Red), Storm, Magneto, Winter Soldier, Black Panther, Moon Knight, Rhino, Spider-Man (Classic), Ant-Man Yellowjacket, Juggernaut, Captain Marvel, Drax, Ronan, Superior Iron Man, Black Panther (Civil War), Hulk, Venompool, Loki, Spider-Man (Symbiote), Rocket Raccoon, Venom, Thor (Jane Foster), Spider-Man (Miles), Old Man Logan, Kamala Khan, Civil Warrior, Beast, Karnak, Phoenix, Cable, Hood, Psylocke, Angela, King Groot, Carnage, Vulture, Sentry
Tier 3
Cost: 15k shards
Champs: Hawkeye, Guillotine, Mordo, Ultron, Elektra, Luke Cage, X23, Red Hulk, Agent Venom, Crossbones, Nightcrawler, Rogue, Dormammu, Nebula, Yondu, Punisher 2099, Green Goblin, Doctor Octopus, Kingpin, Thor (Ragnarok), Hela, Taskmaster, Bishop, Masacre (when added)
Tier 2
Cost: 20k shards
Champs: Magik, Star-Lord, Quake, Doctor Voodoo, Hyperion, Gwenpool, Archangel, Iceman, Mephisto, Morningstar, MODOK, Hulk (Ragnarok), Killmonger, Sentinel, Sabretooth, Proxima Midnight, Captain America (Infinity War) (when added), Wasp (when added), Ghost (when added)
Tier 1 (most “useful”)
Cost: 30k shards
Champs: Ghost Rider, Spider-Man (Stark), Medusa, Blade, Void, Corvus Glaive, Iron Man (Infinity War) (when added), Domino (when added)
Why this is unlikely…
Featured Grandmaster crystal sales would dip, perhaps significantly.