**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Let’s hear it for progress!

Hammerbro_64Hammerbro_64 Posts: 7,463 ★★★★★
Just gonna do a quick shout out to kabam for sharing their dev thoughts on dungeons and why they did what they did.

Most importantly though, they communicated, while admitting past mistakes and their plan for how to resolve them. It might not really be much, but it’s a start, and that’s good

This isn’t a opportunity for you (kabam) to say “yay the community is happy now let’s relax”, it’s a “keep up the good work” from the community to let y’all know that we noticed and like the direction shown.

Speaking of communication, I’m sure a lot of us don’t care, say, if you might have been lazy with a bug patch that didn’t resolve it, just covered it up, and now the ‘wound’ is getting reopened by a new mechanic (for example/ hypothetically), we just want to know that’s whats going on so we don’t just think “Oh they only patch the bugs that help players and never the game breaking ones” and realize some bugs are much easier to patch than others.

Communication is key, so keep it up kabam : )

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    Hammerbro_64Hammerbro_64 Posts: 7,463 ★★★★★
    Lol I just realized somebody said that in the dungeons discussion thread like 3 hour show ago. Great minds think alike eh?
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