**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Alliance Wars - Season Overhaul
Legend
Posts: 25 ★
I think seasons needs an overhaul to maintain integrity and honesty. Kabam are taking lightly on a game mode that alliances are spending over $10,000 a season on boosting alone. Season 3 just seems to have the same problems as all other seasons.
My suggestion is that instead of tiers, you have leagues that are fixed for the season. The bottom 5 of each league are relegated each season and the top 5 promoted. Top 3 of masters get current rewards or maybe expand that to top 5.
To avoid collusion, every alliance is matched at the same time within each league and every alliance plays each other once in each league. The alliance you face are hidden until the war is over. Defenders are hidden along with player names. This will also make point scoring much more wider to define a clear winner.
Also in light of alliance members being kicked and potentially losing rewards, there needs to be new parameters put in place that if a member is kicked and joins back the same alliance within 24 hours, nothing is effected. Also the 5 war window needs reducing as season duration was reduced as well.
The current format is broken and exploitable.
My suggestion is that instead of tiers, you have leagues that are fixed for the season. The bottom 5 of each league are relegated each season and the top 5 promoted. Top 3 of masters get current rewards or maybe expand that to top 5.
To avoid collusion, every alliance is matched at the same time within each league and every alliance plays each other once in each league. The alliance you face are hidden until the war is over. Defenders are hidden along with player names. This will also make point scoring much more wider to define a clear winner.
Also in light of alliance members being kicked and potentially losing rewards, there needs to be new parameters put in place that if a member is kicked and joins back the same alliance within 24 hours, nothing is effected. Also the 5 war window needs reducing as season duration was reduced as well.
The current format is broken and exploitable.
4
Comments
OP has a good idea. You trolling him is proof of that.
Sadly he’s in my alliance hahaha
And that’s absolutely fine to not spend that amount of money (I agree it’s nuts btw).
I, along with a lot of the end game players are getting fed up with the current format in that even winning every war and dying minimally could still not be enough to win seasons. I think the leagues and hidden info idea may resolve this.
@Kabam Miike @Ad0ra
Spend would be the same. The integrity of war would just be firmed up.
Hi edge. Hope you’re well.
I think it’s broken. While people know who they are facing and while alliances can drop in and out of tiers, nothing will change.
Leagues would fix that. You only play the teams in your league with a promotion demotion system.
Collusion and other forms of unfair play, however, should be prevented and, if not preventable, be punished severely when the evidence proves any violation. With punishment I mean something like war rating to 0 and disqualification for the running season. In addition, however, the most important focus for KABAM should be catching culprits and finding evidence at all. If you can't prove that Hickock (lol, can't use his first name hahahaha) and Perry killed the Clutters, any theoretical punishment is not going to scare offenders off.