Grimmbanana wrote: » hell might as well make us all quit the game and refund us everything
Kobster84 wrote: » Grimmbanana wrote: » hell might as well make us all quit the game and refund us everything Nah I get where your coming from but let’s say I spent money on units for mystic dispersion(don’t worry I didn’t) and then I’m told it’s getting nerfed I’d want a refund as well
Kabam Miike wrote: » Hi There, As we said in the original post on the Mystic Dispersion/Dexterity Beta, after we are done with them, we are going to turn our attention to Pure Skill. We don't have any more information on that right now, but as soon as we do, we'll let you guys know!
winterthur wrote: » Any possibility to at least explain why Pure Skill which was 'broken' is actually being looked into after MD?
RogerRabs wrote: » Pure Skill revamp, coming to the Contest in 2020!
Wally_Woofer wrote: » winterthur wrote: » Any possibility to at least explain why Pure Skill which was 'broken' is actually being looked into after MD? It's a simple explanation. PS - They broke it and it was not going to benefit them to fix it as our less usable heroes cost us potions to continue to use and the number of people affected by it was considerably smaller. MD - they allowed it to remain broken because it reaped potion procurements in AW and touching it was going to encite a riot.
Mobius360 wrote: » Unbelievable.... Been asking periodically for 18 months and the answer is still the same. Hurry up and wait.... While I'm excited for a fix to this mastery I just don't understand why it has taken so long to be addressed.
GroundedWisdom wrote: » Wally_Woofer wrote: » winterthur wrote: » Any possibility to at least explain why Pure Skill which was 'broken' is actually being looked into after MD? It's a simple explanation. PS - They broke it and it was not going to benefit them to fix it as our less usable heroes cost us potions to continue to use and the number of people affected by it was considerably smaller. MD - they allowed it to remain broken because it reaped potion procurements in AW and touching it was going to encite a riot. It's not broken. It's just not achieving the same Damage increase as before because it's Maxing potential earlier. Reason being, Armor has changed. The system has changed as well.
Wally_Woofer wrote: » GroundedWisdom wrote: » Wally_Woofer wrote: » winterthur wrote: » Any possibility to at least explain why Pure Skill which was 'broken' is actually being looked into after MD? It's a simple explanation. PS - They broke it and it was not going to benefit them to fix it as our less usable heroes cost us potions to continue to use and the number of people affected by it was considerably smaller. MD - they allowed it to remain broken because it reaped potion procurements in AW and touching it was going to encite a riot. It's not broken. It's just not achieving the same Damage increase as before because it's Maxing potential earlier. Reason being, Armor has changed. The system has changed as well. Broken or significantly less effective following a change. I think you're splitting hairs. Either way you slice it, it is a fraction of what it was when we invested it in.
GroundedWisdom wrote: » Wally_Woofer wrote: » GroundedWisdom wrote: » Wally_Woofer wrote: » winterthur wrote: » Any possibility to at least explain why Pure Skill which was 'broken' is actually being looked into after MD? It's a simple explanation. PS - They broke it and it was not going to benefit them to fix it as our less usable heroes cost us potions to continue to use and the number of people affected by it was considerably smaller. MD - they allowed it to remain broken because it reaped potion procurements in AW and touching it was going to encite a riot. It's not broken. It's just not achieving the same Damage increase as before because it's Maxing potential earlier. Reason being, Armor has changed. The system has changed as well. Broken or significantly less effective following a change. I think you're splitting hairs. Either way you slice it, it is a fraction of what it was when we invested it in. There's a great deal of debate on the term effective, simply because the Mastery itself is actually more effective, in that it is capable of ignoring more Armor. It's just that there's less Armor to ignore. I get what you're saying, though. The problem is, nothing reacts the same as it did pre-12.0, save for a few Champs with Abilities that weren't affected. In any case, it's a difficult situation to look at. They're looking at it either way.