Suggestion to slow down new content creation [edit by mod for clarity]
This game has gathered many players all over the world, and many players like this game because of Wei Wei. The best design of the game was in 2015 -2017, which belongs to the era of four star heroes.
But since the second half of 2017, the game has become radical, launching many new heroes every month, which has caught many players off guard.
New heroes are becoming more and more powerful, and people are constantly pursuing new heroes. The new players are not able to keep pace with the rhythm, and many new players give up in a few months. Losing the new player is the biggest failure of the game.
Many old players, in order to keep up with the rhythm, must also pursue new heroes, there have been a lot of third-party purchase of props, the result is that KABAM closed many accounts. Many old players lost interest and left the game.
Serious mistakes have been made in the design of this game. On the face of it, the constant introduction of new heroes is a desire to increase revenue, but in fact, this approach is losing more and more players, reducing Kabam's income. And the game design team will also struggle for every new hero. Losing more and more players, the game design team is also getting more and more difficult. The game will eventually fail.
I suggest slowing down the pace of new heroes. If this goes on, I'm afraid, players will be fewer and fewer, now form an alliance, often can not find anyone. I think it's time to go back to the classic four-star hero era to train new players and consolidate the pace of older players. Control the speed of hero promotion. Now everyone knows that the 6 star has become a trend. After 6 stars, there are seven stars. However, you should consider how to consolidate the old players and cultivate new players.