Korg unblockable sp1 confirmation

ChampioncriticChampioncritic Member Posts: 3,347 ★★★★
Yes, I know that korg sp1 is unblockable when the charge thing is greater than 1. But is the projectile part of his sp1 supposed to be unblockable too? If so it's a little OP cause it's unevadable as well. Speaking of which, the sp1 is not undexterity-able right?

Comments

  • Deadbyrd9Deadbyrd9 Member Posts: 3,469 ★★★★
    Yes, all parts of his special 1 animation are unblockable. You can evade it with dexterity. Takes a lot of practice. Stark spidey cannot auto evade it
  • ChampioncriticChampioncritic Member Posts: 3,347 ★★★★
    edited September 2018
    OK, well that sucks. Cause like if I put crossbones on unblockable sp2 node I know the shotgun parts will still be blockable so I was hoping what happened with korg wasn't intended.
  • ChampioncriticChampioncritic Member Posts: 3,347 ★★★★
    Maybe a mod can double confirm?
  • danielmathdanielmath Member Posts: 4,103 ★★★★★
    it's 100% correct, all parts are unblockable. Either turn off dex or get good at evading it
  • SperaSpera Member Posts: 152
    I know people sometimes jump to the obvious and don't put much thought into answers so in hopes you find this useful , mordo can block unblockable attacks.
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