**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Main issues of MCOC

- Aw seasons make aw mode so much more stressful and frustrating that it is hard to enjoy it anymore. The season system should be removed completely and the season rewards (t5 basic, t2 alpha, etc) can be granted to players through other modes (eq, aq, aw wins, etc).
- Iso became a big problem now since the birth of 6* because it takes so much iso to level up 6*. The amount of iso from eq is just too little and the only way to get a decent amount of 5k class iso is from opening 4/5* crystals. The eq rewards should contain more iso and there should be more ways to get 5k class iso in game (extra quests, stores, etc).
- Kabam should do more champ improvement (like Luke Cage and Red Hulk), there are so many weak champs who are never played with nowadays. At least 2 champs to be fixed a month would be ideal.
- Generic and 5* class signature stones do not give points in class advancement events like 2/3/4* class signature stones do.
- All solo/alliance events should be updated and award more 5/6* shards and 5/6* awakening gems.
- Monthly log-in crystals should grant 4/5* champs rather than 3/4* champs, at this stage of the game 3* are not helpful anymore.
- Inventory capacity is too small, especially revives and potions, their capacity and other items’ in general should be much bigger.
- Energy refills can only be purchased by units. They should be also available to buy with glory, loyalty, gold and battle chip.
- Champs with shorter dash-back distance than usual: Ultron, Rogue, Voodoo, Spiderman (Stark enhanced), Mordo, Archangel, Morningstar.
- There are so many changes to the games throughout 3 years that sometimes we were forced to rank up champs we didn’t want for diversity or prestige. Therefore it is fair that rank down tickets are available to purchase so we can fix those mistakes and rank up our favourite champs.

Comments

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    Patchie93Patchie93 Posts: 1,898 ★★★★
    Your list is ridiculous and doesn't take into account 2 things.
    1 there are new players who are at different stages of the game
    2. Kabam is a company that needs to make money or the game will be shut down
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    AngelicsignAngelicsign Posts: 391 ★★
    Main issues are
    1: too many players complaints yet still playing and paying
    2: too many players blindly pay to the game sustaining their business allowing them to ignore the feedback.
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    Noob2435Noob2435 Posts: 627 ★★★
    The main issues are actually: overheating, lag, just the overall performance of the app. Kabam still not listening to players, it's gotten a bit better but definitely needs to get better. Everything else I can think of falls under performance of the app and kabam not listening.
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    Sometime Kabam should make more attention on the problem/bugs more than add more features that make more bugs/mistakes... they looks like M$ after some year that when they fix a bug they tell you that it is a new features ....
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    KDTrippeKDTrippe Posts: 68
    Too much time commitment not enough in return. You’re not guaranteed to get what you pay for if you spend money.
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